Archon Aspirant, House Salvation

Revision as of 05:06, November 25, 2020 by Sinkento (talk | contribs) (→‎Gallery: I'll add images of the other Aspirant variants soon. I don’t wanna see Elenaks again.)
"I don't have time to explain why I don't have time to explain."
This article has new content coming soon from Beyond Light and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
Archon Aspirant, House Salvation
File:SinkentoAspirant1.jpg
Biographical information

Species:

Fallen

Faction:

House of Salvation

Rank:

Ultra

Class:

Captain

Combat information

Weapon(s):

Shrapnel Launcher
Shock Rifle
Wire Rifle

 

The Archon Aspirants are a class of Captains from the House of Salvation. They are unique for wielding Stasis and aspiring to become Archons.

They are tasked with guarding the field emitters and attempt to halt the Guardians from freeing a trapped allied Skiff that holds important assets that can help the House of Light.

Gameplay

Archon Aspirant will first spawn in when the player tampers with the one of three field emitters. They arrive on Skiffs with Fallen reinforcements consisting of Resilient Dregs, Resilient Vandals, Resilient Tracer Shanks and more. One instance will also spawn in a Brig to fend off the Guardians.

There are three variants of Archon Aspirants with one wielding a Wire Rifle, the others equipped with a Shrapnel Launcher and Shock Rifle. The Aspirants are dangerous for their ability to use Stasis and will use it if the player is at a distance. One Aspirant will pound the ground with Stasis crystals similar to The Warrior, while another will throw Stasis projectiles at the player to trap them similar to The Dark Priestess.

They are highly durable and require immense firepower to defeat.

Gallery

List of appearances