Various Events are available as high-level endgame activites designed to be played after reaching level 20. The rewards can include high-end loot, but are only available after a single completion with each character. [1]

Regular Events

These events are always available at a regular basis.

Daily Story Missions

Every day a random Story Mission is selected. This mission will have both the Heroic modifier and an additional random modifier, and has a default difficulty of level 20. Selecting a higher difficulty increases the reward payoff.[1]

Rewards

  • Level 20: 1 Engram, 10 Upgrade Materials, 1 Primary Weapon upgrade, 5 Vanguard Marks, 4800 Experience
  • Level 26: 1 Ascendant Material, 1 Engram, 12 Upgrade Materials, 1 Primary Weapon upgrade, 5 Vanguard Marks, 6000 Experience
  • Level 30: 2 Ascendant Material, 1 Engram, 16 Upgrade Materials, 1 Primary Weapon upgrade, 5 Vanguard Marks, 7500 Experience

Weekly Heroic Strike

Each week, a random strike is selected. This strike will have both the Heroic modifier and an additional random modifier, and has a default difficulty of level 24. Selecting a higher difficulty increases the reward payoff. No matchmaking is available for this strike, so players must do it solo or join a fireteam.[1]

Rewards

  • Level 24: 1 Engram, 3 Strange Coins, 3 Vanguard Marks, 150 Vanguard Reputation
  • Level 28: 1 Engram, 6 Strange Coins, 6 Vanguard Marks, 250 Vanguard Reputation
  • Level 30: 1 Engram, 9 Strange Coins, 10 Vanguard Marks, 400 Vanguard Reputation

Nightfall Strike

A Nightfall version of the Heroic strike is available at the same time. This is an extremely difficult level 30 strike with 5 modifiers total, one of which is the Nightfall modifier; If the entire team dies, the fireteam is sent back to orbit and must start from the beginning.

Rewards

  • Random. Rewards can include many strange coins, ascendant materials, a legendary piece of gear, or even an exotic piece of gear.

References