Black Hammer

Revision as of 21:11, November 16, 2020 by Rockman1159 (talk | contribs) (Did some cleanup)
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"I cannot permit you to exist."
Black Hammer
TTK Black Hammer.png
Production overview

Rarity class:

Legendary

Weapon type:

Sniper Rifle

Required level:

20

Min-max stability:

Low

Min-max handling:

Decent

Min-max magazine:

3

Specifications

Feed system:

Clip

Ammunition type:

19

Fire mode:

Semi-auto

Damage:

Very high

Effective range:

Long

Service history

In service:

Hive, Guardians

Affiliation:

Hive

 

Black Hammer is a Legendary Year 1 Sniper Rifle that deals Solar damage and is rewarded from defeating Crota, Son of Oryx in the Crota's End Raid. The weapon was also remade both in Year 2 of Destiny as an exotic called Black Spindle and as an Exotic in Destiny 2 known as Whisper of the Worm. Black Hammer is also one of only a select few sniper rifles to possess an extremely high impact. The weapon and its iterations are well known for their uses against bosses and Major enemies.

Perks

Column 0

  • Solar Damage: This weapon causes Solar damage.

Column 1

  • Ambush SLH25: Agile, snappy scope. Handles beautifully. Rewards a skilled hand.
  • TacSys SLS15: Mid-zoom scope. Useful for unpredictable situations.
  • Hawkeye SLR15: Mid-zoom precision scope. Increased range and target acquisition. Heavy.

Column 2

  • White Nail: Rapidly landing three precision shots will refill the magazine from your reserves.

Column 3

  • Snapshot: Aiming this weapon is incredibly fast.
  • Flared Magwell: Reload this weapon even faster.
  • Perfect Balance: This weapon has extremely low recoil.

Column 4

  • Mulligan: Missing a shot has a chance to return ammo directly to the magazine.
  • Hive Disruptor: Increase damage to Hive Majors.

Trivia

  • Black Hammer and Black Spindle have very similar appearances except Black Hammer is green and lacks the extra chamber on top of the barrel that Black Spindle has.
  • The weapon is well-liked by the community, which is why it has been remade twice.
  • In its original incarnation, the White Nail perk did not drain ammo reserves. Effectively providing infinite ammo, provided one always landed precision hits.

Appearances

References


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