As a first-person shooter, Destiny features numerous weapons for Guardians to use in combat.

Overview

Each weapon type contains exotic variants, which are given a unique name and which have additional abilities and/or effects. Such notable "exotics" include the Fate of All Fools, Thunderlord, Closing Time, Red Death, and Gjallarhorn, along with Thorn, Pocket Infinity, and Super Good Advice. [1][2] Scopes and various sights have also been seen. [3] Each Guardian will have 3 weapon slots to be able to carry a Primary, Special, and Heavy Weapon on their person, with the potential to store and access up to 12 additional weapons of each type. The primary slot is for the weapon used most frequently, such as auto rifles, scout rifles, pulse rifles, and hand cannons. The secondary slot is for specialty weapons that are highly situational such as shotguns, fusion rifles, and sniper rifles. The third slot is for heavy weapons such as rocket launchers and heavy machine guns.[4][5][1] Ammo for the weapons will be color coded by slot type; white for primary, green for special, and purple for heavy. [6] Purple is the rarest ammo to find, encouraging Guardians to use heavy weapons sparingly.[7]

Many of the weapons in Destiny carry "implied fiction," bearing details of its creator, where it came from and the sort of person who'd wield it.[8]

Rarity of the weapon as well as armor is color coordinated into five tiers: Basic (white), Uncommon (green), Rare (blue) Legendary (purple), and Exotic (gold).[9]

Certain weapons are infused with different energies - thermal damage, arc damage, and void damage.[10]

It should be noted that while Guardians are able to switch their weapon selection at any time through the menu, this comes at the penalty of losing both special weapon ammo and/or heavy weapon ammo for the switched guns. This encourages Guardians to plan their weapon selection in advance before entering a firefight.[11]

Weapons will be able to be "re-forged" by Lord Saladin in an upcoming Iron Banner event. This re-rolls their stats, but resets progression.[12]

All the fctions, the Vanguard and the Crucible have special versions of a standard weapon type, modified by their own. The special weapon is a Legendary one, named by the gunsmith who made it. It does high damage, and can be bought using Crucible or Vanguard points. For example, the Crucible type of the Shingen Auto-Rifle version is the Grim Citizen III

Weapon upgrades

Weapons in Destiny are capable of being upgraded by Guardians. Each weapon has an upgrade path that allows certain capabilities and improvements to be applied to the weapon, at the cost of a certain amount of Glimmer along with a pre-determined number of weapon kits and the application of one or more talent points.[1] Additionally, while certain weapons will have a more or less "linear" upgrade tree, some weapon trees will diverge into different "branches", allowing for certain weapons to have more specialized applications as well as making it impossible to obtain all upgrades for that particular weapon.[13]

Weapon types

The following is a list of weapon types. The list of weapons within these types is located on its host page.

Primary weapons

Special weapons

Heavy weapons

Melee

Melee weapons and grenades fall under Guardian abilities, rather than collectible weapons.

  • Hunter's knife (Throwing knife (Gunslinger), Blink Strike (Bladedancer))
  • Warlock Melee (Scorch (Sunsinger), Energy Drain (Voidwalker))
  • Titan Melee (Storm Fist (Striker), Disintegrate (Defender))

Relic Weapons

Enemy weapons

Fallen

  • Shock Pistol [14]
  • Shock Dagger
  • Shock Blades
  • Shock Rifle
  • Shrapnel Launcher
  • Wire Rifle

Hive

Vex

  • Slap Rifle
  • Slap Grenade
  • Torch Hammer
  • Line Rifle

Cabal

  • Slug Rifle
  • Projection Rifle
  • Heavy Slug Thrower

Trivia

A "Cudgel of Xanthor" has been referred to as an example of an incredibly powerful weapon within Destiny, but does not appear in the actual game.[15][16] It appears as a weapon in the novel The Cudgel of Xanthor by Jeff Green.

Gallery

List of appearances

References

  1. ^ a b c IGN - Destiny Behind Closed Doors Demo - E3 2013 Cite error: Invalid <ref> tag; name "Closed Doors Demo" defined multiple times with different content Cite error: Invalid <ref> tag; name "Closed Doors Demo" defined multiple times with different content
  2. ^ IGN - Bungie's Destiny: A Land of Hope and Dreams
  3. ^ First-person view
  4. ^ IGN: How Halo Got The Star Wars Treatment
  5. ^ Destiny News - Armor, Weapon Upgrades, Player Customization - Analysis
  6. ^ Game Informer January 2014, page 54
  7. ^ a b Cite error: Invalid <ref> tag; no text was provided for refs named Alpha
  8. ^ IGN: How Weapons Tell the Story in Destiny
  9. ^ Game Informer January 2014, page 59
  10. ^ The Guardian: how the makers of Halo plan to change the future of shooters
  11. ^ [https://www.youtube.com/watch?v=vaIZrHzZmS8 Youtube: Destiny Map Tour: Venus - Shores of Time - IGN First
  12. ^ Bungie Weekly Update- 10/24/2014
  13. ^ Ausgamers: Bungie Talks Destiny Networking, Loot and Customization, Community, Vehicles and Much More
  14. ^ Bungie (2014-6-12), Destiny: Alpha PlayStation 4, Activision Blizzard, Grimoire Text
  15. ^ Bungie.net: Destiny ViDoc: Out Here In The Wild
  16. ^ YouTube: Destiny Raids, Nightfall Missions Detailed