Forum:Fallen Exo Safeguard

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Revision as of 09:52, November 14, 2024 by Mirror Zero (talk | contribs) (Created page with "{{Forumheader|Fan Fiction}} {{Fallen infobox |nameBG=#003399 |BG=#003399 |sectionBG=#003399 |lineBG=#003399 |image= 300px |name= Fallen Exo Safeguard |species= Fallen |race= Exo |type= Captain |rank= Ultra |mission= |weapon(s)= {{icon|Arc}} Shock Rifle |abilities= High Durability <br> Rapid Movement <br> Teleportation <br> Drop Nuclear Core {{C|Optional}} }} '''Fallen Exo Safeguards''' are a variant of Captain that ar...")
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Forums: Index Fan Fiction Fallen Exo Safeguard Destiny-FrontierGhostShell.png
Fallen Exo Safeguard
BrokenBulwark1.jpg
Biographical information

Species:

Fallen

Race:

Exo

Type:

Captain

Rank:

Ultra

Combat information

Weapon(s):

Arc Shock Rifle

Abilities:

High Durability
Rapid Movement
Teleportation
Drop Nuclear Core (Optional)

 

Fallen Exo Safeguards are a variant of Captain that are chassies of Atraks-1, Fallen Exo but wield Shock Rifles.

Gameplay

The Safeguard variant functions like any captain with a Shock Rifle but can drop Nuclear cores necessary to survive the encounter's wipe mechancies. These cores like the ones from Deep Stone Crypt apply the "Radiation" debuff while held. The debuff becomes fatal if the number reaches 10. To prevent this, players are advised to coordinate their radiation levels by passing each other the cores. Failure to deposit the cores in time will also result in the team wiping.