Bound Captain

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Revision as of 19:47, June 23, 2024 by VoidShadow (talk | contribs) (Created page with "{{Fallen infobox |nameBG=#003399 |BG=#003399 |sectionBG=#003399 |lineBG=#003399 |name= Bound Captain |image= 300px |species= Fallen |type= Captain |house= House of Salvation |rank= Major |mission= Requiem |weapon(s)= {{icon|Solar}} Shrapnel Launcher |abilities= High Durability <br> Rapid Movement <br> {{icon|Kinetic}} Fallen Melee <br> Teleportation <br> Prismatic Protection }} '''Bound Captains''' are a variant of Fal...")
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Bound Captain
Bound Captain.jpg
Biographical information

Species:

Fallen

Type:

Captain

House:

House of Salvation

Rank:

Major

Mission:

Requiem

Combat information

Weapon(s):

Solar Shrapnel Launcher

Abilities:

High Durability
Rapid Movement
Kinetic Fallen Melee
Teleportation
Prismatic Protection

 

Bound Captains are a variant of Fallen Captains. Their combat mechanics are almost identical to ordinary Captains, with the only difference being that they are bounded with Prismatic Protection.

Gameplay

Bound Captains are encountered during the mission Requiem of the Final Shape expansion, accompanied alongside other Fallen forces. They fight almost identically to any other Captain of their kind, with the only difference being that they are empowered by Prismatic Protection that blocks any incoming damage from the Guardian. The only way to break this shield is to enter Transcendence, which can be done by killing enemies with Light and Darkness-aligned damage, applying Light or Darkness-aligned buff or debuffs, standing within Prismatic wells, or shooting bound enemies if a Guardian's Transcendence bar is not filled. Once the protection is broken, the Captain is unable to restore it, leaving them as vulnerable until they are slain.

Appearance

References