Primeval

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Revision as of 14:53, July 8, 2020 by TheTrueSorrowMaker (talk | contribs) (This really grinds my gears.)
"I don't have time to explain why I don't have time to explain."
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Primeval
Primeval Servitor.jpg
Biographical information

Species:

Taken

Faction:

Drifter's Taken

Rank:

Ultra

Class:

Taken Centurion
Taken Ogre
Taken Captain
Taken Knight
Taken Minotaur
Chimera

Gender:

Varies

Height:

Varies

Combat information

Mission:

Gambit
Gambit Prime

Weapon(s):

Shrapnel Launcher
Projection Rifle
Quake
Void Eversion
Eye Blast
Solar Boomer
Torch Hammer

Abilities:

Darkness Bolt
Axion Dart
Rapid Movement
Immense Durability
Protection Eye
Burn
Invisibility

 

"Tearing soldiers of the Deep from another realm is crossin' a bridge too far as is. But those beasts? Those weren't normal Taken possessed and set to rage. They were born of that shadow realm and they were… angry. Worse. They were hungry for the Light. You could feel it. Even a ways off. Their aura and their rage weighed on me—cast a shadow I could feel in my core."
— Excerpt from a Renegade's observations of a Drifter

Primevals are a class of Taken that feature in Gambit. According to the Drifter, they are among the oldest and most powerful Taken, hence their name. They can be summoned through the use of Motes of Darkness.[1]

Gameplay

Primevals are summoned once the mote bank is full (Seventy five in Gambit and one hundred in Gambit Prime). In Gambit they play like any other Taken Ultra of their kind, but with much more health than many other Ultra Taken. In order to kill the Primevals the player must kill Taken Wizards named Envoys to weaken the Primeval and kill it.

In Gambit Prime the Primeval has an invulnerability shield and in order to damage the Primeval you must kill three Envoys scattered around the map to activate a well of Light and damage the Primeval.


List of appearances

References