Forum:Subjugated Vault

From Destinypedia, the Destiny wiki

Activity
Subjugated Vault (activity)

Game:

Destiny 2

Campaign:

TBA

Player(s):

1-6

Recommended Power Level:

TBA

Location:

The Nephilim, Kuiper Belt

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Location
Subjugated Vault (location)
Overview

Location:

The Nephilim

Enemy factions:

Fallen
Hive
Vex
Cabal
Taken
Scorn

Gameplay

Area type:

Private

 

"In the Nephilim… there's a cell for everyone."

The Subjugated Vault is a location on the Nephilim. Known as a holy ground for the Weavers of Sorrow to test their strength and loyalties, it mainly acts as a prison for the enemies of Shin'ra, the Sorrow-Maker, where they are tortured, offered as tribute or fight each other for the Sorrow-Maker's amusement. It also lays host to the 6-Player activity of the same name.

Overview

Under the guidance of Eris Morn and Shin Malphur, the Guardian's learn of an ancient and dark sector aboard the Nephilim, were Shin'ra, the Sorrow-Maker, keeps his most hated foes. They are instructed to investigate the Subjugated Vault and defeat what ever powerful foes reside within.

Gameplay

The Subjugated Vault functions similarly to the Prison of Elders activity in Destiny where players must defeat various foes through various randomly selected encounters. Each area within the. Nephilim has been "taken over" by their respective factions. If the encounter has Fallen, there are notable Fallen structures, if it has Cabal, there are parts of Cabal material scrap worked onto the floors and walls and if it were Taken, it would instead take place in the Ascendant Realm.

Each encounter has a specific goal one must complete and offers new sets of modifiers based on the active enemy faction in the encounter. Sometimes random encounters would appear shortly after completing the main encounters. These encounters would either kill respawning enemies until the time runs out or defeat powerful foes like Lightbearer Hive or Subjugators.

After completing four of the existing encounters, they must complete one of the many boss encounters. The boss has two randomly selected modifiers based on the enemy faction offering a greatly challenge for the boss.

Modifiers

  • Ether Temper — Fallen that are empowered by Servitors are enraged
  • Overclocked — Shanks of all kinds are faster, stronger and more aggressive.
  • Stasis Elites — Fallen Majors will appear wielding Stasis.
  • Wrathful — Hive Elites and Majors are Wrathborn and are more powerful.
  • Corruption's Wielders — Hive Minors and Elites wield Corruption based weapons.
  • Bladed Path — Hive melee units deal double damage.
  • Network's Decay — Vex Fanatics leave longer lasting radiolarian pools.
  • Sol Division — Vex units teleport more sporadically.
  • Mind's Fury — Powerful Vex units get easily enraged.
  • Domimus' Glory — Cabal enrage when nearing lower health.
  • Emperor's Reign — All Cabal units are stronger and do not flinch.
  • Zor's Wrath — Low ranking Cabal units are replaced by Elites and Majors.
  • Manifested Bitterness – Cabal units explode in a blast of Stasis.
  • Primeval Atrophy — Blights, Defensive Wards and Blight geysers litter Taken encounters.
  • Blight Cornucopia — Taken encounters are fortified with more high ranking units.
  • Witness's Omnipotence — Acolyte Eyes occasionally appear and liter the battlefield.
  • Dark Detonation — Low ranking Scorn units now create Screeb explosions.
  • Baron's Threat — Chieftains can now summon all types of Ether Totems.
  • Will of Abominations — Scorn Abominations are more common than other Scorn.

Encounters

Fallen

  • Glimmer Extraction — Similar to the Glimmer Extraction Public Event, players must defeat Fallen crews that are attempting to Drill for Glimmer aboard the Nephilim. Four crews will spawn in with different waves, each appearing stronger than the last. One all crews are defeated, a Ransack Captain (House of Dusk), Stealer Captain (Jackal Syndicate) or a Stasis Wielding Captain (House of Salvation) will appear and must be defeated to complete the encounter.
  • Fallen Pack — A pack of Fallen Vandals will appear and must be defeated. Their hard hitting weapons and high durability makes them tough adversaries and requires your attention to defeat. However, in an estranged homage to the Gorgons, when one Vandal is defeated, the other Vandals will gain heightened senses and a bossy to their damage output and durability.
  • Prisoner Escapee — A HVT Fallen will appear in the area with no ping on the radar or the hud and must be found and defeated. Heavily armed and durable, they will commonly appear as Vandals, Servitors and rarely Heavy Shanks.
  • Splinter Mines — Much like any other Splinter Mine encounter, players must deactivate the mines before they explode and wipe everyone in the encounter. However in the vault's unique spin, enemies that stand in the ring, irregardless if the players are in the ring themselves, will continue the progress of the Splinter Mine and it is adamant to keep the enemies from entering into the circle.
  • Supply Run — Players must hunt down Fallen squads transmitting supplies. In order to stop the supply runs, players must down down the leading Supply Captain who had secretly stashed said supplies and destroy them.

Hive

  • Summoning Circle
  • Death Coven
  • Totem Activation
  • Weapon's Ritual
  • Hive Abomination

Vex

  • Conflux Destruction
  • Vex Legion
  • Network Crash
  • Oracle Melody
  • Overmind Vex

Cabal

  • War March
  • Beast Hunt
  • Tribute Bearers
  • Cabal Munitions
  • Psionic Disruption

Taken

  • Blight Corruption
  • Ascendant Wreckage
  • Primeval Punishment
  • Rift Expungement
  • Taken Assault

Scorn

  • Ether Gluttons
  • Resonant Assembly
  • Trial of the Harvest
  • Egregore Severance
  • Call of the Scorn

Random Encounters

  • Lucent Brooding — During this random encounter, players must defeat groups of Lucent Hive in order to summon in their commanding Lightbearer and destroy them. The Synaptic Spear artifact will be available to pick up and use against the Lucent Hive to deal with them and their forces quickly.
  • Nephilim's Nightmares — During this random encounter, players must defeat groups of Nightmares in order to summon their commanding Nightmare and destroy them. The Nightmare Scythe relic will be an available to pick up and use against the Nightmares to deal with them and their forces quickly.
  • Darkness Onslaught — During this random encounter, players must defeat Tormentors, Subjugators and Evocatii and summon in their commander and destroy them. The Resonant Shard relic will be available to pick up and use against the Witness's followers to deal with them and their forces quickly.

Challenges

  • Baron's Ambition"A powerful Fallen Baron has emerged from its cell. Put its suffering to an end."
  • Undying Legend"Shin'ra has issued the greatest challenge imaginable. Kill Randal the Vandal once and for all?"
  • Syndicate's Revenge"Jackal Syndicate engineers have assembled a massive war machine in an effort to escape. Bring the abomination down."
  • Witches' Lie"An old coven of Savathûn's Wizards seek to open a rift into the Ascendant Plane. Shut it down."
  • Blade Unbroken"A Blade of Jolkris raises a challenge to everyone in the vault. Stake your own against him."
  • Virus of the Network"A Vex Mind has unleashed a powerful virus into the vault. Destroy it before the virus evolves."
  • Zegreon's Stratagem"The Rejected Mind of the Sol Divisive resides deep within the Vex territory. Destroy it and be richly rewarded."
  • Imperial Gluttony"The Loyalists have ascended a new champion. Do not let the Bather wreak havoc in the vault."
  • Golden Centurion"A Golden Legion Centurion seeks to release the vault's prisoners. Do not allow them to accomplish their task."
  • Recruitment Drive"A Neon Wraiths Technocrat is gathering Cabal to his dark cause. Destroy him and his supply of weapons."
  • Ascendant Unmaking"A powerful Taken has emerged in the Ascendant sector of the vault and seeks to Take its many prisoners."
  • Chieftain's Pride"Tauiisk seeks vengeance for their capture and hopes to fill the vaults with poisonous Dark Ether."

Unique Enemies

Fallen

Hive

Vex

Cabal

Taken

Scorn

Random Encounter Enemies

Nightmare variants
Lightbearer Acolyte variants
Lightbearer Knight variants
Lightbearer Wizard variants
Tormentor variants
Subjugator variants
Evocator variants

Bosses

Fallen

House of Dusk
The Jackal Syndicate
House of Salvation

Hive

Savathûn's Brood
Weavers of Sorrow
Blades of the Exiled

Vex

Sol Collective
Sol Divisive
Aphix Invasive

Cabal

Red Legion
Loyalists
Golden Legion
Neon Wraiths

Taken

Scorn

Rewards

Quotes

Opening
  • Shin'ra"Welcome Light spawn to the Subjugated Vault. Impress me and mine court."
  • Shin'ra"You are here to kill mine prisoners of war. Good. I need the tribute."
  • Shin'ra"The Subjugated Vault awaits you Light spawn. But will you survive?"
  • Shin'ra"The Darkness of the Vault has called to you. And you have answered."
Fallen Encounter Opening
  • Shin'ra"Lost Barons and Primes await you in the crypt. Prove to them that you have conquered Kells."
  • Shin'ra"Pirates of a bygone era await your challenge Light spawn."
  • Shin'ra"Eliksni wielders of Darkness seek to prove themselves. Against you"
Hive Encounter Opening
  • Shin'ra"Hiveborn of Darkness await to quench their thirst on your Light."
  • Shin'ra"Dejects of Savathûn wish to wield your Light. Conquer them instead."
  • Shin'ra"Forgotten blades are pointed towards you and your Light."
Vex Encounter Opening
  • Shin'ra"Ancient Minds of the Vex await for you. Break their simulations."
  • Shin'ra"