Something New

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Revision as of 06:42, September 18, 2022 by Sogekihei (talk | contribs) (Added {{Verbatim}}.)
Destiny-GhostConstruct.png
"And my vanquisher will read that book, seeking the weapon, and they will come to understand me, where I have been and where I was going."
The following is a verbatim transcription of an official document for archival reasons. As the original content is transcribed word-for-word, any possible discrepancies and/or errors are included.
Something New
Something New HC.jpg
Production overview

Rarity class:

Legendary

Weapon type:

Hand Cannon

Intrinsic frame:

Aggressive

Min-max impact:

92

Min-max stability:

27

Min-max handling:

24

Min-max magazine:

8

Specifications

Ammunition type:

Primary ammo

Rate of fire:

120 RPM

Damage:

Stasis

Effective range:

58

Hidden stats

Aim assistance:

60

Inventory size:

51

Zoom:

14

Recoil:

98

Bounce intensity:

2

Service history

In service:

Yes

Affiliation:

Guardians

 

""It's new to me." —Banshee-44"
— Weapon description

Something New is a Legendary Hand Cannon introduced in the Solstice 2022 event. It can only be obtained during the event by completing the Bonfire Bash mission in the EAZ.[1]

Perks

Intrinsic Trait Intrinsic Frame Barrel Bowstring Blade Haft Sight Magazine Arrow Guard Perk 1 Perk 2 Stock Grip Origin Catalyst

Fluted Barrel Appended Mag Feeding Frenzy Headstone Dream Work
Arrowhead Brake Flared Magwell Wellspring Demolitionist
Chambered Compensator Light Mag Ensemble Harmony
Corkscrew Rifling Extended Mag Stats for All Thresh
Extended Barrel Alloy Mag Triple Tap Multikill Clip
Full Bore Armor-Piercing Rounds Tunnel Vision Well-Rounded
Hammer-Forged Rifling High-Caliber Rounds
Polygonal Rifling Ricochet Rounds
Smallbore

Lore

"IT'S NEW TO ME." —BANSHEE-44

"Do you ever tire of the work?" asks Eva Levante.

Banshee-44 looks up from his workbench. Eva often crosses in front of his kiosk on her walks to and from the Bazaar, striking up conversations with him in passing when she does. He briefly wonders if they've had this particular talk before; he wouldn't put it past her to simply let it play out to spare him the embarrassment of not remembering it.

"Can't say that I do," Banshee replies cordially. "Memory's not so great. Every gun feels like a new one."

Eva nods as she takes a sip of tea from the mug in her hand. "It's just that I see Guardians deliver parts to you all the time, and you seem to construct the same gun for them repeatedly. Are they not satisfied with what you provide?"

Banshee chuckles. "Maybe." He leans on the bench, looking at the various weapon components strewn about his shop. "It's a bit like Solstice, now that I think about it."

That seems to pique Eva's interest. "Oh?" she asks, eyebrow raised.

"Guardians bring me scraps, pieces of guns they dismantled." Banshee explains. "And I turn them into something new. Not always what the Guardian was hoping for, but they hold onto that hope and keep bringing me parts."

Eva smiles. "Same interaction, different outcome."

"Yeah. I guess you could say that."

"How wonderful," Eva says cheerfully. She raises his cup to him and walks back to the Courtyard.

"Definitely had that talk before," Banshee says to himself.

But he never tires of it.

Trivia

  • Upon release, the Dream Work origin trait was bugged, allowing players to use this weapon to achieve highly beneficial, unintended effects, such as overflowing the clip of any weapon they were using. If the player switched weapon before the enemy they shot with Something New was killed, then an ally finished the enemy, the Dream Work trait would proc on that weapon instead, allowing for as much as 8 rounds a single Rocket Launcher clip.[2]

List of appearances

References