Flower game

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"These are the rules of a game. Let it be played upon an infinite two-dimensional grid of flowers.


Rule One. A living flower with less than two living neighbors is cut off. It dies.

Rule Two. A living flower with two or three living neighbors is connected. It lives.

Rule Three. A living flower with more than three living neighbors is starved and overcrowded. It dies.

Rule Four. A dead flower with exactly three living neighbors is reborn. It springs back to life.

The only play permitted in the game is the arrangement of the initial flowers."

— The Darkness

The "flower game" is a metaphor used to describe the simulated realities the Light and Darkness created together in the primordial "garden" that preceded the universe. It is described by the Darkness as a version of Conway's Game of Life, acted out using flowers that opened and closed to represent shaded and empty squares, respectively.

In actuality, the game was vastly more complicated than this allegorical description, being able to describe entire universes.