Forum:Vex Kraken (Fractures)
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Krakens are large and powerful Vex mini-boss units.
Overview
Krakens are Vex units, with four double-jointed legs ending in spiked feet. Their most notable feature is their elongated heads and multiple radiolarian cores.
Gameplay
They appear to be a hybrid of a Hydra and a Minotaur and have many weapons, where they use their cannons and missiles, then switch to their mortar to strike down any more far off or stronger opponents. The force of this attack will freeze all nearby combatants, both friend and foe and deal Stasis damage.
Krakens, if left unattended and undamaged, will use its Orbital Drop where it jumps up high into the air (around 100-200 ft) and drops down onto any unsuspecting enemies. They also create a circular shield to prevent damage, and when the shield is broken, it will activate its its Radiolaria Coating where it will coat itself with radiolaria to prevent melee damage. While this is active the Kraken will begin to heal the damage it has sustained but cannot recover a core if it is destroyed.
Krakens are highly durable and are equipped with two high caliber Solar Cannons mounted on their bodies. This fires balls of Solar energy that deal a great deal of splash damage. They also have a missile turret that fire Chrono Missiles that deal lots of damage. If an enemy is far away it will fire its Stasis Mortar which creates zones that slow targets that are caught in it, staying too long in these zones will freeze a target in place. Unlike stasis, "stopped time" cannot be broken out of and has to be waited out.
Krakens also possess multiple Radiolaria cores which must all be destroyed in order to kill one. By destroying each radiolarian core, Krakens are briefly staggered and are able to be damaged further, but will regenerate their Temporal Shielding and reactivate their Shield Module shortly after.