Shade

From Destinypedia, the Destiny wiki

Revision as of 04:49, November 14, 2024 by Vergil the Ghost (talk | contribs) (Adding Rhulk's echo)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Destiny-GhostConstruct.png
"Vex encryption. Unbreakable? Ha, so they say."
This article does not have enough inline references. You can help Destinypedia by adding citations.
For more information, see the citation policy.
This article is about the entity. For other uses, see Echo.

Shades, also known as Echoes, are paracausal imitations or apparitions created using Darkness.

Application

Hive

In the Broodhold Strike, In Anânh, Brood Queen will reach out to Ur, the Ever-Hunger and create a Shade of herself. Other powerful Wizards, such as Ir Abassin, Broodlost, Ir Garza, Scourge of Earth and the Talons of Xivu Arath have been seen to possess similar abilities to summon a Shade or shift into a Shade Form for invulnerability.

Taken

By using the power of the Darkness, Oryx, the Taken King was able to create a Taken projection of himself in the form of the Echo of Oryx. These Echoes allowed him to enact his will remotely where he could summon and command Taken troops. Oryx's power in an area faded once an Echo was vanquished and any Taken he summoned were recalled.

Other Taken can also create artificial projections in the form of shadows, which are shadowy imitations of lesser enemies such as Shadow Thralls and Shadowbeasts.

Counterfeit Taken

Some of the Counterfeit Taken in Prophecy appear in the form of Echoes, like the Knight Echoes, Centurion Echoes, the Phalanx Echo and the Kell Echo.

Osiris' Echoes

Osiris was capable of manifesting Echoes that were stated to be reserved for Taken Kings and he exclusively used them to traverse near the core of the Sundial.[1]

Rhulk's Echo

During Rhulk, Disciple of the Witness' Pantheon fight, he summons an Echo of himself at the beginning of phase 2 who pursues his opponents and cannot be damaged. His Echo slowly chases down a target and when in range attacks with a savage strike attack. The Echo persists through all of phase 2 and damage phase, only disappearing upon damage phase's conclusion.

Gallery

References