Lake of Shadows

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Lake of Shadows
TitanHunter vs TakenCabal.jpg

Game:

Destiny 2

Player(s):

1-3

Location:

European Dead Zone, Earth

Objective(s):

Stop the Taken from corrupting the European Dead Zone.

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"Stem the tide of Taken flowing into the European Dead Zone from beneath the waves."

Lake of Shadows is a Strike in Destiny 2 set in the European Dead Zone, and was a PlayStation-exclusive until the release of Forsaken.

The original version of the Strike had the Guardians storm Maevic Square and the Reservoir in the EDZ to get rid of a Taken infestation, which was contaminating the local water supply. The strike was directed by Zavala and Devrim Kay, and occasionally by Ikora Rey and Asher Mir.

With the release of Lightfall, the Strike was reworked to feature the Taken working to disrupt the local water supply again, only this time backed up by the Shadow Legion. Devrim once more commands the Fireteam, advising on the usage of captured Pyramid technology to deal with the infestation.

Objectives

Original

  • Pursue the Taken,
  • Destroy the Blights,
  • Track the Taken,
  • Find the leader,
  • Defeat Grask, the Consumed.

Rework

  • Eliminate the Taken Infestation
  • Escort the Payload
  • Clear the Blight
  • Investigate the Taken's EDZ activities
  • Find the Source of Taken Corruption
  • Find the Source of Corruption
  • Target the Source of Taken Infestation
  • Fore the Reservoir from Taken Control

Transcript

Original

(Mission Begins)

  • Zavala: The Taken have occupied an old water facility near your location. Not to be outdone, the Fallen are attempting to seize it from them by force.
  • Devrim Kay: The Fallen are an afterthought. Whatever the Taken are doing here, they are contaminating the water supply. You don't want to see the pot of tea I made this morning.
  • Zavala: Civilians are depending on you. Operation Stormcoat has begun.

or

  • Zavala: Mobilizing fireteam for Operation, uh... Babydog? Why does this say Babydog? I must have forgotten to reboot the strike name generator.
  • Devrim: Operation "Babydog?" Well, it has a certain ring to it, huh?
  • Zavala: Yes... "Babydog". Well, the strike protocol is already running. Can't stop it now. Devrim?
  • Devrim: Yes, sorry. Fireteam "Babydog" the Taken are polluting the EDZ. We need to determine the source of — Haha! — I'm sorry, I can't... Stand-by, fireteam.
  • Devrim: One of my teams reported Taken energy infecting the water supply. Our purification tech can only do so much. If the contamination spreads, people will die.
  • Ghost: Destroying the Blight destroyed the Taken miasma. This area's no longer infected.
  • Devrim: Good work. There's bound to be more than one.
  • Ghost: We're making good progress, but Taken energy readings are still off the charts.
  • Devrim: There must be a source. The Cabal hurt us, Guardian, but the Taken could ruin the EDZ forever. Put an end to this.
  • Ghost: This place is old; good thing we can't get tetanus.
  • Devrim: This facility provided water for many generations. If for nothing else but principle, I'm glad you're reclaiming it.
  • Ghost: They just left that unguarded...? This smells fishy to me.
  • Ghost: Zavala, the Taken leader is down for the count. Surprise of the day: he was Red Legion.
  • Zavala: Impossible... Oryx is long dead. There's no one left to take.
  • Ghost: Ikora was telling me about a Hive tome called the Book of Sorrows. That Oryx has sisters.
  • Zavala: You've both dealt with the Taken on Io. I'll consult her about this. In the meantime, excellent work. All of you.

(Mission Ends)

Rework

(Mission Begins)

  • Devrim Kay: Ah, Guardian, Ghost! Lovely to see you at my doorstep again.
  • Ghost: Devrim!
  • Devrim Kay: We have a Taken infestation I'd very much appreciate your help with.
  • Ghost: How bad is this "infestation"?
  • Devrim Kay: You'll see soon enough.
  • Ghost: Hmm.

The Guardians escort the payload

  • Ghost: That's a lot of blight.
  • Devrim Kay: It certainly is. We're trying something new, courtesy of our Cabal allies.
  • Ghost: Using Pyramid tech?
  • Devrim Kay: Precisely. Protect that device, and it'll clear out the blight.
  • Ghost: And how much has this been tested?
  • Devrim Kay: It's being tested right now. By you.
  • Ghost: Of course.

The Guardians self destruct the device to destroy the Blight

  • Ghost: It's actually working!
  • Devrim Kay: See? Nothing to worry about.

The Guardians confront Baimogg, Unchained Wrath

  • Ghost: Chimera ahead.
  • Devrim Kay: When you kick a hornet's nest, surely one of them is bound to be a bit bigger then the rest!
  • Ghost: And fleshy, with tentacles?
  • Ghost: Devrim, have you SEEN a hornet recently?
  • Devrim Kay: Right. Well, out it goes.

The Guardians self destruct the device to destroy the Blight. They fight their way through Cabal and Taken, and defeat Gor'ath Gath

  • Devrim Kay: And that's the last of them. Guardian, you have my thanks, especially for continuing to keep the EDZ safe amongst all the hubbub going on so far from home.
  • Ghost: Home is where the Taken are, eh?

(End Mission)

Enemies

Original

Taken
Nightfall Champions
Bosses

Rework

Cabal - Shadow Legion and Loyalists
Taken
Nightfall Champions
Bosses

Gallery

Trivia

  • It is possible to obtain The Militia's Birthright as a possible Nightfall reward from Lake of Shadows.
  • Lake of Shadows debuted during the 2017 Sony E3 Press Conference.
  • Lake of Shadows was originally a Playstation exclusive before it was released for all at the launch of Forsaken.
  • Lake of Shadows features the return of the Taken in Destiny 2, and introduced the speculation that either Savathûn, the Witch Queen or Xivu Arath, God of War have learned the ability to take.
    • This speculation was later confirmed during Forsaken.
  • As of Lightfall, the strike now features Shadow Legion and a Resonant Splinter
    • Strangely, multiple Loyalist units, mainly one Legionary, three Phalanxes, and three Psions can be seen working with the other Shadow Legion troops. Additionally, an Honored Colossus of the Red Legion is seen in the boss room before Gor'ath Gath spawns. Like with the Loyalists, it is likely a developer oversight.

List of Appearances

References