Garden of Salvation
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“ | The Garden calls out to you. | ” |
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TBA |
Garden of Salvation | |
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Game: |
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Player(s): |
1-6 |
Recommended Power Level: |
940 |
Location: |
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Objective(s): |
Track the source of the Unknown Artifact's signal into the Black Garden. |
Destinypedia doesn't currently have a walkthrough for this level; could you write one? | |
Garden of Salvation is the latest Raid in Destiny 2, released in the Shadowkeep expansion. Taking place deep within the Black Garden, the Guardians are tasked with tracking the source of Unknown Artifact's signal, given to them by the Darkness itself.
The raid features Guardians progressing through the Black Garden, as they battle an onslaught of Sol Divisive Vex. It was made available to players on October 5th, 2019.
Layout
- TBA
Bosses
Walkthrough
Evade The Consecrated Mind
- TBA
"Evade The Consecrated Mind" is the first encounter in the raid. Prior to this, the fireteam of 6 guardians will have to split into 2 teams of 3 to activate a security bypass protocol, in order to activate the next stage after this encounter. There are holes at the sides of the walls where the stairs are, before reaching the arena where The Consecrated Mind is. Inside those holes, there are platforms, which have a tether cube in the bottom. The objective here is to connect both tether cubes from each side to bypass the security protocol and proceed as usual.
For the encounter of The Consecrated Mind. The fireteam will split in 2 teams of 3, one staying with the Harpy, and the other running to the right side, where they will have to unlock a door using tether cubes for the other team to go through.
Team Harpy:
The Harpy will start the encounter by "spitting" a voltaic charge, which a member of the team will have to pick up before it explodes and kills the entire fireteam. The rest of the team will clear enemies that will spawn quite frequently, including void-shielded minotaurs, goblins, etc. The harpy will spit the voltaic charge a total of 3 times while the other team is unlocking the door to the next stage, so each member of the team should have picked a charge once by the time the other team opens the gate.
Team Doors:
You will run to the right side of the arena and open a door via linking yourselves with a tether cube thats at the start. How do you link? Well, the people in charge of unlocking the door have to stand in a row, while reaching a receptor in the door. The objective here is to link the laser the tether cube emits with that receptor. Once you unlock the gate, go through, looking for another tether cube meanwhile Team Harpy is holding off the Consecrated Mind. During this stage, you´ll meet waves of enemies trying to keep you occupied while trying to open the next gate, so be careful and try not to die, since raids have a tough system of lives. Using the same method as before, link the tether cube with the gate and notify Team Harpy they are ready to go, because now, you have to switch roles. Thats right, Team Harpy is becoming Team Doors and viceversa.
Why do you have to switch roles, you ask? Well, the voltaic charge gives you a cooldown of 2 minutes, denying you from picking another voltaic charge. If you try to pick up a voltaic charge while on cooldown, you die, its easy. Since Team Doors didnt have to deal with the Voltaic charges before, they dont have a cooldown, while Team Harpy does. Thats why they have to switch roles.
The gates procedure is done I think 3 times, being the last gate the most difficult in my personal opinion, since you have to connect 2 different cubes to the gate.
After you pass the 3 gates, the Consecrated Mind will start teleporting throughout the field and spitting voltaic charges. Of course, those who dont have it shall pick them up. Meanwhile, you are meant to be running across the field until a certain point where the Harpy dissapears and the encounter is done. Congrats! You get loot from that!
And now its time to do a tether puzzle between everyone in the fireteam.
Some general stuff. Dont be to harsh on your team or yourselves, its very easy to fail this first encounter, specially if its your first time doing so. Its ok if you wipe a certain amount of times, its like... expected. Communicate well with your team, coordinate when you are going to tether or pick up a voltaic charge, thats the key for this first encounter, ok?
Summon The Consecrated Mind
- TBA
Defeat The Consecrated Mind
- TBA
Conquer The Sanctified Mind
- TBA
Unique Enemies
Rewards
Weapons
- Accrued Redemption - Combat Bow
- Ancient Gospel - Hand cannon
- Omniscient Eye - Sniper rifle
- Prophet of Doom - Shotgun
- Reckless Oracle - Auto Rifle
- Sacred Provenance - Pulse rifle
- Zealot's Reward - Fusion rifle
Armor
Cosmetic
- Inherent Truth emblem
- Ancient Believer shader
- Ancient Defender shader
New Mechanics
- The tether mechanic.
Trivia
- Garden of Salvation is the first Raid in Destiny history to take place in the Black Garden. It is also the second full Vex raid in the series, following the Vault of Glass.
- The community has nicknamed Garden of Salvation as the “Vault of Grass”.
- This Raid seems to be a crossover between Shadowkeep and Season of the Undying as it uses events from both releases.