Raid
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Raid is a game mode of Destiny. Raids are 6-player cooperative events that are of high challenge, and require communication between players to succeed.[1] They involve specific quests for groups of fireteams.[2]
Raids differ from strikes in a few ways:
- 6 player fireteams, as opposed to 3.
- No matchmaking. A player must form a fireteam beforehand.
- Raid enemies will have abilities not found elsewhere in the game.
- Raids are significantly longer than strikes.
- Raids have no objective markers. A player must find out where to go and what to do themselves.[3]
- Raids can be dropped and picked up at a later time in the week. Players don't have to finish them in one sitting, but they do have to finish it before their checkpoint expires.[4]
- Players will not have the gear necessary to complete a Raid. Gear acquisition within the Raid itself is necessary.[5]
Lockout
Unlike all other activities, the Raid game mode employs a weekly lockout for earning loot. This means two things:
- Players have until the next Tuesday to complete the raid, otherwise their progress will be wiped and they have to start over.
- Players cannot earn new loot from the raid more than once a week per character. Separate characters on the same account can each play the raid and still get loot; this means an individual player can earn loot from a raid for a maximum of three times (for three characters) per weekly lockout.[6]
List of Raids
References
- ^ NeoGaf : Destiny Alpha Gameplay Leaks
- ^ The Guardian: how the makers of Halo plan to change the future of shooters
- ^ YouTube - Everything We Know About Raids
- ^ Inquisitor: 'Destiny’ Raids Defended By Bungie, Designer Discusses How You Can Quit And Return
- ^ Youtube: Destiny - David Dague Gamescom 2014 Interview [Difficulty, raids, and future content in Destiny]''
- ^ Youtube:Destiny: What Is a Raid Lockout? How Does It Work?