Raid: Difference between revisions
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*No matchmaking. You must form a fireteam beforehand. | *No matchmaking. You must form a fireteam beforehand. | ||
*Raid enemies will have abilities not found elsewhere in the game. | *Raid enemies will have abilities not found elsewhere in the game. | ||
*Raids are significantly longer than strikes.<ref>[https:// | *Raids are significantly longer than strikes. | ||
*Raids have no objective markers. You find out where to go and what to do yourself.<ref>[https://m.youtube.com/watch?v=bcMR7PNbysA YouTube: Everything We Know About Raids]</ref> | |||
==List of Raids== | ==List of Raids== |
Revision as of 10:10, August 4, 2014
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Raid is a game mode of Destiny. Raids are 6-player cooperative events that are of high challenge, and require communication between players to succeed.[1] They involve specific quests for groups of fireteams.[2]
Raids differ from strikes in a few ways:
- 6 player fireteams, as opposed to 3
- No matchmaking. You must form a fireteam beforehand.
- Raid enemies will have abilities not found elsewhere in the game.
- Raids are significantly longer than strikes.
- Raids have no objective markers. You find out where to go and what to do yourself.[3]