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[[File:Destiny E3 2013 Demo, Public event.png|thumb|right|250px|A public event where players fend off a Fallen attack.]]
[[File:Destiny E3 2013 Demo, Public event.png|thumb|right|250px|A public event where players fend off a Fallen attack.]]
A '''Public Event''' is a type of multiplayer match in ''[[Destiny]]'' in which several players, grouped in [[fireteam]]s, work together to achieve a common goal.<ref name="E3 2013 Demo"/> Events may occur while on [[patrol]] or within [[strike]] missions.<ref>[http://www.reddit.com/r/DestinyTheGame/comments/272oxj/game_master_july_2014_destiny_cover_issue/ '''Destiny the Game''': ''Game Master July 2014 Destiny Cover Issue & PlayStation UK Magazine June 2014 Destiny Hands-on: Breakdown'']</ref>
A '''Public Event''' is a type of multiplayer match in ''[[Destiny]]'' in which several players, grouped in [[fireteam]]s, work together to achieve a common goal.<ref name="E3 2013 Demo">[http://www.youtube.com/watch?v=cXTXPe7JIUk '''YouTube''': ''Destiny E3 2013 Demo'']</ref> Events may occur while on [[patrol]] or within [[strike]] missions.<ref>[http://www.reddit.com/r/DestinyTheGame/comments/272oxj/game_master_july_2014_destiny_cover_issue/ '''Destiny the Game''': ''Game Master July 2014 Destiny Cover Issue & PlayStation UK Magazine June 2014 Destiny Hands-on: Breakdown'']</ref>


Public Events are rated after completion based on the Guardians' performance; if time runs out before the objective is met, it is a Bronze-Tier rating. If time runs out but the guardians manage to almost complete the objective, it is a Silver-Tier rating. If the objective is completed before the timer runs out, is a Gold-Tier rating. Guardians are rewarded with [[Glimmer]], experience, and sometimes a rare material for Gold-Tier ratings, which are rewarded instantly. Guardians can also pick up an additional reward at the [[postmaster]] if its their first gold-tier rating of the day.<ref name = "Beta">'''Bungie (2014-7-17)''', ''Destiny: Beta PlayStation 4, Activision Blizzard.''</ref>
Public Events are rated after completion based on the Guardians' performance; if time runs out before the objective is met, it is a Bronze-Tier rating. If time runs out but the guardians manage to almost complete the objective, it is a Silver-Tier rating. If the objective is completed before the timer runs out, is a Gold-Tier rating. Guardians are rewarded with [[Glimmer]], experience, and sometimes a rare material for Gold-Tier ratings, which are rewarded instantly. Guardians can also pick up an additional reward at the [[postmaster]] if its their first gold-tier rating of the day.<ref name = "Beta">'''Bungie (2014-7-17)''', ''Destiny: Beta PlayStation 4, Activision Blizzard.''</ref>


==Public Event Types==
*Defeat Extraction Crews - Defeat three waves of [[Fallen]] before time runs out to deactivate the [[Glimmer Drill]].
*Event: Defend the [[Warsat]] - Have [[Ghost]] scan the warsat; the more Guardians that stand near it, the faster Ghost can download its data. Defend yourself from waves of enemy reinforcements.
*Defeat the [[Devil Walker]] - Destroy a Devil Walker before time runs out.
*Kill an Enemy - A powerful enemy with high health and rapid shield regeneration will appear. Defeat them before they reach a checkpoint; this will require heavy firepower from several players.<ref name = "Beta"/>


==Known Public Events==
==Public Event Schedule==
*Repel an assault of [[Fallen]], including a [[Devil Walker]].<ref name="E3 2013 Demo">[http://www.youtube.com/watch?v=cXTXPe7JIUk '''YouTube''': ''Destiny E3 2013 Demo'']</ref>
 
*Prevent Fallen from extracting [[Glimmer]].<ref name = "Alpha">'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard.''</ref>
===Old Russia===
*Defend a downed [[Warsat]].<ref>[http://www.allgamesbeta.com/2014/06/destiny-alpha-gameplay-leaked.html '''All-games Beta''' : ''Destiny Alpha Gameplay Leaked'']</ref>
 
*Kill a high-level enemy before they escape. <ref name = "Beta"/>
*'''[[The Steppes]]'''
:*Event: Defeat Extraction Crews
:*Start Times: X:15-X:25 & X:45-X:55
 
*'''[[Mothyards]]'''
:*Event: Defend the Warsat
:*Start Times: ?
 
*'''[[The Divide]]'''
:*Event: Defeat Devil Walker
:*Start Times: X:00-X:05 & X-30-X:35
 
*'''[[Rocketyard]]'''
:*Event: Kill Hallowed [[Knight]]
:*Start Times: ?
 
*'''[[Forgotten Shores]]'''
:*Event: Kill Fallen [[Captain]]
:*Start Times: ?
 
*'''[[Skywatch]]'''
:*Event: Defend Warsat OR Fallen & Hive war
:*Start Times: X:00-X:05 & X:30-X:35
Note: Sometimes instead of a Public Event, the player will recieve the message "The enemy is moving against each other", and a large group of Fallen and [[Hive]] will start fighting. Fighting in this event does not reward the player with any bonus experience.<ref>[http://www.reddit.com/r/DestinyTheGame/comments/2bbqs1/public_events_guide/ '''Reddit''': ''Public Event Schedule'']</ref>  


==Gallery==
==Gallery==

Revision as of 17:21, July 23, 2014

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A public event where players fend off a Fallen attack.

A Public Event is a type of multiplayer match in Destiny in which several players, grouped in fireteams, work together to achieve a common goal.[1] Events may occur while on patrol or within strike missions.[2]

Public Events are rated after completion based on the Guardians' performance; if time runs out before the objective is met, it is a Bronze-Tier rating. If time runs out but the guardians manage to almost complete the objective, it is a Silver-Tier rating. If the objective is completed before the timer runs out, is a Gold-Tier rating. Guardians are rewarded with Glimmer, experience, and sometimes a rare material for Gold-Tier ratings, which are rewarded instantly. Guardians can also pick up an additional reward at the postmaster if its their first gold-tier rating of the day.[3]

Public Event Types

  • Defeat Extraction Crews - Defeat three waves of Fallen before time runs out to deactivate the Glimmer Drill.
  • Event: Defend the Warsat - Have Ghost scan the warsat; the more Guardians that stand near it, the faster Ghost can download its data. Defend yourself from waves of enemy reinforcements.
  • Defeat the Devil Walker - Destroy a Devil Walker before time runs out.
  • Kill an Enemy - A powerful enemy with high health and rapid shield regeneration will appear. Defeat them before they reach a checkpoint; this will require heavy firepower from several players.[3]

Public Event Schedule

Old Russia

  • Event: Defeat Extraction Crews
  • Start Times: X:15-X:25 & X:45-X:55
  • Event: Defend the Warsat
  • Start Times: ?
  • Event: Defeat Devil Walker
  • Start Times: X:00-X:05 & X-30-X:35
  • Event: Kill Hallowed Knight
  • Start Times: ?
  • Event: Kill Fallen Captain
  • Start Times: ?
  • Event: Defend Warsat OR Fallen & Hive war
  • Start Times: X:00-X:05 & X:30-X:35

Note: Sometimes instead of a Public Event, the player will recieve the message "The enemy is moving against each other", and a large group of Fallen and Hive will start fighting. Fighting in this event does not reward the player with any bonus experience.[4]

Gallery

References