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A '''Fireteam''' is a combat unit<ref name = "June6Update">[http://www.bungie.net/en/News/News?aid=11555 '''Bungie Weekly Update''' - ''06/06/2014'']</ref> of up to three [[Guardian]]s formed to conduct infantry operations with tactical flexibility.<ref>'''[[E3 2013 Destiny Gameplay Demo]]'''</ref> Fireteams act similarly to clans in terms of game mechanics.<ref name="Update May30">[http://www.bungie.net/en/News/News?aid=11551 '''Bungie Weekly Update''' - ''05/30/2014'']</ref> If all members of a fireteam are downed simultaniously, progress is reset.<ref>[http://www.reddit.com/r/DestinyTheGame/comments/272oxj/game_master_july_2014_destiny_cover_issue/ '''Destiny the Game''': ''Game Master July 2014 Destiny Cover Issue & PlayStation UK Magazine June 2014 Destiny Hands-on: Breakdown'']</ref>
A '''Fireteam''' is a combat unit<ref name = "June6Update">[http://www.bungie.net/en/News/News?aid=11555 '''Bungie Weekly Update''' - ''06/06/2014'']</ref> of up to three [[Guardian]]s formed to conduct infantry operations with tactical flexibility.<ref>'''[[E3 2013 Destiny Gameplay Demo]]'''</ref> Fireteams act similarly to clans in terms of game mechanics.<ref name="Update May30">[http://www.bungie.net/en/News/News?aid=11551 '''Bungie Weekly Update''' - ''05/30/2014'']</ref> If all members of a fireteam are downed simultaniously, progress is reset.<ref>[http://www.reddit.com/r/DestinyTheGame/comments/272oxj/game_master_july_2014_destiny_cover_issue/ '''Destiny the Game''': ''Game Master July 2014 Destiny Cover Issue & PlayStation UK Magazine June 2014 Destiny Hands-on: Breakdown'']</ref>


Fireteams are optional in [[Story Mission|story missions]] and on [[patrol]], but are required in [[strike]]s. Players can form their own fireteams if they wish, but if they enter a strike alone, they'll be matched with players of similar rank playing on the same strike mission.
Fireteams are optional in [[Story Mission|story missions]] and on [[patrol]], but are required in [[strike]]s. Players can form their own fireteams if they wish, but if they enter a strike alone, they'll be matched with players of similar rank playing on the same strike mission. Forming a fireteam is necessary if you want to bring other players into a [[darkness zone]].
 
==Forming a Fireteam==
Players can form fireteams in one of two ways: send an invitation, or public meetup. If a player has their Fireteam Privacy set to "Invitation Only", then anyone wishing to have that player on their fireteam must send them an invitation in-game via the player inspection menu. But if that player's privacy is set to "Public", any nearby player can automatically join.


==Trivia==
==Trivia==

Revision as of 21:36, July 15, 2014

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A Fireteam in Old Russia.

A Fireteam is a combat unit[1] of up to three Guardians formed to conduct infantry operations with tactical flexibility.[2] Fireteams act similarly to clans in terms of game mechanics.[3] If all members of a fireteam are downed simultaniously, progress is reset.[4]

Fireteams are optional in story missions and on patrol, but are required in strikes. Players can form their own fireteams if they wish, but if they enter a strike alone, they'll be matched with players of similar rank playing on the same strike mission. Forming a fireteam is necessary if you want to bring other players into a darkness zone.

Forming a Fireteam

Players can form fireteams in one of two ways: send an invitation, or public meetup. If a player has their Fireteam Privacy set to "Invitation Only", then anyone wishing to have that player on their fireteam must send them an invitation in-game via the player inspection menu. But if that player's privacy is set to "Public", any nearby player can automatically join.

Trivia

  • David Dague replied to question on Bungie.net, The question being "what in-game devices will there be for clans?" Dague replied with "what are clans?". This joke goes further with the fireteam card file name being "ClansLol.jpg".[3]

Gallery

List of appearances

References