Breakthrough: Difference between revisions
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'''Breakthrough''' is a [[Crucible]] mode for ''[[Destiny 2]]'' that will be introduced in ''[[Forsaken (expansion)|Forsaken]]''. | '''Breakthrough''' is a [[Crucible]] mode for ''[[Destiny 2]]'' that will be introduced in ''[[Forsaken (expansion)|Forsaken]]''. |
Revision as of 03:50, July 15, 2018
"I don't have time to explain why I don't have time to explain."
This article has new content coming soon from Forsaken and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
This article has new content coming soon from Forsaken and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
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Breakthrough is a Crucible mode for Destiny 2 that will be introduced in Forsaken.
Overview
When the match starts, two teams of four vying to capture the same point called the breaker. Once the Breaker has been captured, the mode will shift from a neutral game to attackers versus defenders. Those who won the Breaker will begin assaulting a new point, the enemy team’s vault. The losers will need to defend their vault from the attackers.
If the attackers can manage to capture the Vault in time, they win. However, if the defenders can hold their own against the attackers for long enough, they get the point instead. The mode is round-based.[1]