Dawnblade: Difference between revisions
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*Everlasting Fire—Killing an enemy with Daybreak extends its duration. | *Everlasting Fire—Killing an enemy with Daybreak extends its duration. | ||
*Phoenix Dive—Quickly descend from mid-air and regenerate health. | *Phoenix Dive—Quickly descend from mid-air and regenerate health. | ||
===Set 7 - Passive Path 3: Attunement of Grace=== | |||
*Divine Protection-Hold the grenade button to turn your grenade into a Blessing, which acts as a health pickup which heals and shields allies. | |||
*Guiding Flame-Melee attacks which connect empower nearby allies | |||
*Benevolent Dawn-Empowering nearby allies with Guiding Flame gives melee, grenade, and rift energy. | |||
*Well of Radiance-A variation of [[Daybreak]] which slams the Daybreak sword into the ground, creating a massive rift which empowers and heals allies. | |||
Revision as of 03:36, July 15, 2018
"I don't have time to explain why I don't have time to explain."
This article has new content coming soon from Destiny 2 and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
This article has new content coming soon from Destiny 2 and may not be complete, confirmed, or correct. Please update it as soon as any relevant and accurate material is available. Editors must cite sources for all contributions to this article. Edits that do not follow this standard will be reverted without notice. For more information, see the Citation policy.
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- "Dawn comes on swift wings"
- — Dawnblade Description
The Dawnblade is a Solar-based Warlock subclass that will be available in Destiny 2. It grants the Warlock flight abilities, and access to a flaming sword that projects blasts of Solar energy.[1]
Gameplay
The sword arcs like a grenade when slashed and the player character can hover or walk when the Super is active. A total of eight swords can be thrown.[2]
Upgrades
- "Spread your wings and set the sky ablaze."
- — Class Description
Set 1 - Grenades
- Solar Grenade—A grenade that creates a flare of Solar Light which continually damages enemies trapped inside.
- Firebolt Grenade—A grenade that unleashes bolts of Solar Light at nearby enemies.
- Fusion Grenade—An explosive grenade that causes bonus damage when attached to its target.
Set 2 - Movement
- Balanced Glide—Glide jump ability provides bonuses to both speed and control.
- Focused Burst—Glide jump ability provides an initial burst of speed.
- Controlled Glide—Glide jump ability provides better directional control while in the air.
Set 3 - Super
- Daybreak—Weave Solar Light into blades and smite your foes from the skies.
Set 4 - Class Abilities
- Healing Rift—Conjure a well of Light that continually heals those inside it.
- Empowering Rift—Conjure a well of Light that increases the attack power of those inside it.
Set 5 - Passive Path 1: Attunement Of Sky
- Winged Sun—Engage your enemies in mid-flight. Fire weapons and throw grenades while gliding.
- Heat Rises— Airborne kills recharge your grenade and melee energy. Casting Daybreak instantly refills all your ability energy.
- Swift Strike—Strike an enemy with this melee ability to burn your target and temporarily increase your movement an reload speed.
- Icarus Dash—Activate while in midair to dodge.
Set 6 - Passive Path 2: Attunement Of Flame
- Igniting Touch—Strike an enemy with this melee ability to burn them and cause them to explode.
- Fated For The Flame— Daybreak projectiles seek targets as they travel and, upon impact, launch a streak of deadly flames.
- Everlasting Fire—Killing an enemy with Daybreak extends its duration.
- Phoenix Dive—Quickly descend from mid-air and regenerate health.
Set 7 - Passive Path 3: Attunement of Grace
- Divine Protection-Hold the grenade button to turn your grenade into a Blessing, which acts as a health pickup which heals and shields allies.
- Guiding Flame-Melee attacks which connect empower nearby allies
- Benevolent Dawn-Empowering nearby allies with Guiding Flame gives melee, grenade, and rift energy.
- Well of Radiance-A variation of Daybreak which slams the Daybreak sword into the ground, creating a massive rift which empowers and heals allies.
Melee Type
- Solar-Based Energy Palm
Trivia
- Dawnblades are part of the new system for sub-class upgrades, where only one passive tree can be active at a time such as either "Attunement Of Sky" or "Attunement Of Fire", this carries over to the older subclasses that have been brought back as well.
- The Daybreak sword acts similar to the Bolt-Caster, an exotic Arc sword.
- The Warlock Osiris is shown to use this subclass.
Gallery
List of appearances
- Destiny 2 (First appearance)
References
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