The Nine: Difference between revisions
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==Identity== | ==Identity== | ||
{{quote|I cannot explain what the Nine are. They are... very large. I cannot explain. The fault is mine, not yours.|Xûr, Agent of the Nine}} | {{quote|I cannot explain what the Nine are. They are... very large. I cannot explain. The fault is mine, not yours.|Xûr, Agent of the Nine}} | ||
Very little about the Nine or the Jovian peoples is known due to the isolation of the outer Solar System. In ''Destiny'', nine legends offer contradictory clues and hints as to their nature, but none have been proven.<ref name="Legends 2">'''Bungie (2014/9/9)''', ''[[Destiny]], PlayStation 4, Activision Blizzard'', ''[[Grimoire]]: [[Grimoire:Allies/Legends_%26_Mysteries#Ghost_Fragment:_Legends_2| Ghost Fragment: Legends 2]]''</ref> The Cabal call them the Ennead, and characterize them as ''"trapped and reaching out"''.<ref name="Ennead"/> | Very little about the Nine or the Jovian peoples is known due to the isolation of the outer Solar System. In ''Destiny'', nine legends offer contradictory clues and hints as to their nature, but none have been proven.<ref name="Legends 2">'''Bungie (2014/9/9)''', ''[[Destiny]], PlayStation 4, Activision Blizzard'', ''[[Grimoire]]: [[Grimoire:Allies/Legends_%26_Mysteries#Ghost_Fragment:_Legends_2| Ghost Fragment: Legends 2]]''</ref> At least some of the entities described by the legends actually exist, but while they seem to be linked to the Nine, they are not the Nine themselves. The Cabal call them the Ennead, and characterize them as ''"trapped and reaching out"''.<ref name="Ennead"/> | ||
*Former human colonies who made a compact with an alien force to survive became the Nine and/or the Jovians. | *Former human colonies who made a compact with an alien force to survive became the Nine and/or the Jovians. |
Revision as of 00:10, May 14, 2018
The Nine | |
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- "More of your brother's Crows have entered the Cauldrons of Rhea. The Nine do not approve."
- — Techeun[1]
The Nine (often represented as the IX; also known as the ennead) are the enigmatic rulers of the "Jovians", the worlds and people beyond the Solar System's asteroid belt.[2][3] They reside deep within an alternate dimension in spacetime, the Unknown Space.[4]
History
Little of the Nine is known outside of legends and the cryptic sayings of Xûr, Agent of the Nine.[6] Osiris is said to have met with the Nine on Europa,[5] and before his exile had an obsessive interest in them to the exclusion of his duties as the Warlock Vanguard.[7] Nonetheless the Nine appear to have a vested interest in helping the City, tasking Xûr to sell powerful weapons to Guardians.[6] Following the Red War, the Nine have taken an active interest in Guardians, and have began to host the Trials of the Nine through their proxy, The Emissary.[8] Emperor Calus is dismissive of their efforts.[9]
The Nine have an alliance of sorts with The Reef[1] but their loyalty is in doubt following the release of Skolas, Kell of Kells[10][11] despite rumours to the contrary.[12] The Cabal know of them as the Ennead.[note 1][13]
Sometime during or before the Red War[14] an individual Guardian named Orin (and potentially an agent of Mara Sov[15]) sought out nine Ghosts who had gone beyond the Solar System and inquired after their findings. Receiving only a set of coordinates she left them.[16] She also found several "deep-orbit minds" in the midst of her search.[17] Orin soon encountered some of the Nine herself.[18] After warning her of the possibility of going mad from the conversation[19][20][21] and of a potential price as consequence,[22] they tasked her with finding three "worthy keys".[23] They then commended her for seeking them out, for her resourcefulness in acquiring a ship and her decision to avoid "a golden snake who poses as a god".[24]
Whether before or after Orin/the Awoken agent visits them, the Nine speak of two significant events. The first event is with expectation and appears to be Mara Sov's plan with her Techeuns. They are confident that her fall is inevitable for the odds she plays with have been weighted by them.[25] The second event is harder to construct and is tinged with overtones of regret and sadness; the Nine could be referring to anything from the Great Ahamkara Hunt, to The Collapse, or the Harbingers.[note 2] Regardless of the specifics, one member urges the rest to "rid [themselves] of regret".[26]
Identity
- "I cannot explain what the Nine are. They are... very large. I cannot explain. The fault is mine, not yours."
- — Xûr, Agent of the Nine
Very little about the Nine or the Jovian peoples is known due to the isolation of the outer Solar System. In Destiny, nine legends offer contradictory clues and hints as to their nature, but none have been proven.[27] At least some of the entities described by the legends actually exist, but while they seem to be linked to the Nine, they are not the Nine themselves. The Cabal call them the Ennead, and characterize them as "trapped and reaching out".[13]
- Former human colonies who made a compact with an alien force to survive became the Nine and/or the Jovians.
- Deep-orbiting Warminds who survived the Collapse.
- Ancient leviathan intelligences originating either from Europa or Titan.
- The Nine originated from the Corona-Borealis supercluster.[note 3]
- The first Awoken, now transcended into mental energy moving along the Jupiter-Io flux tube.[note 4]
- Ghosts who exited the Solar System and studied the heliopause.[note 5]
- Remnants of the Darkness, broken by the Traveler's sacrifice, still seeking to destroy human civilization.
- A viral language of pure meaning.
- Imprints of a transcendent entity left behind after its complete destruction.[note 6]
In Destiny 2 there are seventeen Lore entries from which can be gleaned five particular members of the Nine based on the writing style, with a potential sixth and seventh. It should be noted that VI could be I speaking more, and VII a possible typo, and thus not conclusive or definite.
These members are as follows:
I | II | III | IV | V | VI | VII |
---|---|---|---|---|---|---|
Proper Punctuation. | lower case | BIG CASE | BIG PUNCTUATION. | B I G C A S E A L L S P A C E | Proper Punctuation II (potential) |
B I G C A S E A L L S P A C E W I T H P U N C T U A T I O N (potential)[23] |
Most well-spoken and neutral in personality. | Almost whisperlike and cautious. | Pragmatic and straight to the point; emphatic. | Well-spoken but straight to the point; emotive and forceful. | Contrariwise and sarcastic; emphatic and forceful. | Also well-spoken with a neutral neutral personality. | Potentially the same personality and speech patterns as V but uses punctuation. |
Agents of the Nine
Territory
Trivia
- The name, "The Nine" or "IX", is likely a reference to the "Ix" in Frank Herbert's Dune series, a fictional planet whose position from its sun inspired the name, ruled by the Ixian Technocracy. Ix was the primary provider of technology for the Old Imperium (or Galactic Padishah Empire) after the infamous Butlerian Jihad, which banned AI; ironically, Leto Atreides II used many of their creations later in his reign, a situation unthinkable in his early years.
- Additionally it could also reference the Nine Rings of Power in J.R.R. Tolkien's The Lord of the Rings trilogy, given by Sauron (in disguise as Annatar) to corrupt nine powerful kings of men to his service, of which three were Númenórean, the last noble survivors from the island kingdom of Númenor that Sauron had destroyed. "Nine for Mortal Men doomed to die..."
- Some of Xûr's dialogue partly explains the in-universe legends behind the Nine, as he mentions that what Guardians do "is to speak in a language of pure meaning".[28]
- The identity of at least five Nine was put together in a reddit post by u/jeckal_died, and serves as the basis for some of this article, minus the speculation.[29]
Notes
- ^ An "ennead" is a group or set of nine, from the Greek enneas.
- ^ The Great Ahamkara Hunt: "Remember the slaughter? it was no slaughter T E N T H O U S A N D D Y I N G W I S H E S" — The Collapse: "the dreamer survived O N L Y T O F A L L" — The Harbingers: "OUR CHILDREN. stolen constructs not ours"
- ^ The Corona Borealis is a constellation and known as the "Northern Crown". Additionally, it is made up of seven stars, one of Bungie's many references to the number seven.
- ^ The Jupiter-Io flux tube is a cylindrical section of Jupiter's magnetic field line which passes between Jupiter and Io. If it were able to be seen by the naked eye, it would resemble a tube of electromagnetic force between the two. Electrical current passes along this flux tube forming a circuit between the planet and moon, which ionizes the cloud of volcanic sulfur, oxygen, sodium and chlorine into a ring of plasma which surrounds the planet, boosting its already powerful magnetic field even further. The flux tube itself boosts radio emissions from Jupiter, making them increase considerably when Io's orbit brings it closer to Earth.
- ^ Heliopause (also known as heliosphere) is the boundary between solar wind and external cosmic rays, effectively the outer boundary of the Solar System. Therefore, the "Deep Black" is outside of the reach of the Sun's influence.
- ^ This is likely a reference to Plato's Allegory of the Cave.
- In this allegory, Plato explains that the inhabitants of the cave are prisoners, trapped inside with no knowledge of, nor have any desire to escape to, the outside world. Behind them a fire burns; objects passed through its light cast a shadow on the cave wall. A prisoner one day escapes their shackles and leaves the cave to find the sun, which shines more brightly than a campfire and overwhelms him; armed with this knowledge of the new reality he returns to try and convince his fellow men to escape but they steadfastly refuse.
- The objects which pass between the flames and the wall are what Plato calls the "Theory of Forms", or "Ideas". These objects are the true, metaphysical essence of what the prisoners perceive on the wall. Because the prisoners are shackled they lack knowledge of the "reality" of these shapes and presume the "shadows" are what's real when in fact they are not. The true reality, or higher reality, is what Plato called the "Good", and those which have discovered the "Good" must not remain there alone, but return to release their brethren and perceive the Good.
- Destiny inverts this by having the Nine be the remnants of the Forms, the shadows "burned into the weft of what is" are the only remains of the Forms. Something, like the Darkness or even the Light, destroyed the transcendent Forms and recreated them into a new metaphysical archetype. To put it more bluntly, the Nine are the ghosts of dead gods, whose bodies were slain and now endure as wisps of what they once were.
- In this allegory, Plato explains that the inhabitants of the cave are prisoners, trapped inside with no knowledge of, nor have any desire to escape to, the outside world. Behind them a fire burns; objects passed through its light cast a shadow on the cave wall. A prisoner one day escapes their shackles and leaves the cave to find the sun, which shines more brightly than a campfire and overwhelms him; armed with this knowledge of the new reality he returns to try and convince his fellow men to escape but they steadfastly refuse.
List of appearances
- Destiny (First mentioned)
- House of Wolves (Mentioned only)
- Destiny 2 (Mentioned only)
- Curse of Osiris (mentioned)
- Warmind (mentioned)
References
- ^ a b Bungie (2014-9-9), Destiny, House of Wolves PlayStation 4, Activision Blizzard, Grimoire: Ghost Fragment: The Queen
- ^ Bungie (2014/9/9), Destiny: Playstation 4, Activision Blizzard
- ^ Bungie (2014/5/19), Destiny: House of Wolves Playstation 4, Activision Blizzard
- ^ YouTube - Destiny 2: The Third Spire Social Space
- ^ a b Bungie (2015/5/19), Destiny: House of Wolves, PlayStation 4, Activision Blizzard, Quotes: Brother Vance
- ^ a b Bungie (2014/9/9), Destiny: Console, Activision Blizzard, Xûr, Agent of the Nine: Quotes
- ^ Bungie (2014/9/9), Destiny, PlayStation 4, Activision Blizzard, Grimoire: Osiris
- ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard
- ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard, Item Description, I Am Alive
- ^ Bungie (2015/5/19), Destiny: House of Wolves, PlayStation 4, Activision Blizzard, Grimoire: Mystery: The Fate of Skolas
- ^ Bungie (2014/9/9), Destiny, House of Wolves PlayStation 4, Activision Blizzard, Grimoire: Prison of Elders
- ^ Bungie (2014/5/19), Destiny: House of Wolves Playstation 4, Activision Blizzard, The Silent Fang
- ^ a b Cite error: Invalid
<ref>
tag; no text was provided for refs namedEnnead
- ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard, The End
- ^ Bungie (2018/8/5), Destiny 2: Warmind Playstation 4, Activision Blizzard, Motion to Suppress
- ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard, The Long Walk
- ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard, A Sudden Death
- ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard, Judgment
- ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard, Bond Relentless
- ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard, A Swift Verdict
- ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard, Mark Relentless
- ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard, Cloak Judgment
- ^ a b Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard, Relentless
- ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard, Adjudicator
- ^ Bungie (2018/8/5), Destiny 2: Warmind Playstation 4, Activision Blizzard, Motion to Compel
- ^ Bungie (2018/8/5), Destiny 2: Warmind Playstation 4, Activision Blizzard, Motion to Vacate
- ^ Bungie (2014/9/9), Destiny, PlayStation 4, Activision Blizzard, Grimoire: Ghost Fragment: Legends 2
- ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard, Xûr, Agent of the Nine: Quotes
- ^ reddit - Trials Lore Tabs and the personalities of the Nine.