Forum:Rise of the Kell (Fan DLC): Difference between revisions
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{{quote|The fallen [[Fallen|Eliskni]] have become desperate to destroy [[The Last City|City]]. Vex technology has returned deceased Fallen from death. Fight Skell and show them the power of [[The House of Judgement]].|Variks, the Loyal}} | {{quote|The fallen [[Fallen|Eliskni]] have become desperate to destroy [[The Last City|City]]. Vex technology has returned deceased Fallen from death. Fight Skell and show them the power of [[The House of Judgement]].|Variks, the Loyal}} | ||
{{Forumheader|Fan Fiction}} | |||
==Overview== | ==Overview== | ||
{{quote|This wretched "Kell" took my place as the Kell of [[The House of Kings]]. If this Kell never showed up, I could've put peace between [[The Reef]] and the Fallen to finally put my [[Mara Sov|Sister]] to rest. |Uldron Sov}} | {{quote|This wretched "Kell" took my place as the Kell of [[The House of Kings]]. If this Kell never showed up, I could've put peace between [[The Reef]] and the Fallen to finally put my [[Mara Sov|Sister]] to rest. |Uldron Sov}} |
Revision as of 11:46, March 28, 2018
“Rise of the Kell“ | |
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Developer(s): |
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Publisher(s): |
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Platform(s): |
Xbox One |
Release date(s): |
March 26, 2018 |
Genre(s): |
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Mode(s): |
Campaign |
Rating(s): |
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- "The fallen Eliskni have become desperate to destroy City. Vex technology has returned deceased Fallen from death. Fight Skell and show them the power of The House of Judgement."
- — Variks, the Loyal
Forums: Index → Fan Fiction → Rise of the Kell (Fan DLC) |
Overview
- "This wretched "Kell" took my place as the Kell of The House of Kings. If this Kell never showed up, I could've put peace between The Reef and the Fallen to finally put my Sister to rest. "
- — Uldron Sov
Rise of the Kell takes place after Rise of Iron but before Destiny 2 and explores the Fallen's unity under the new Kell of Kells, Skell,the Kell of Kells and his crusade to bring killed Fallen from death via Vex technology. Rise of the Kell takes place at Old Russia on Earth, The Lost Vault on Neptune, Ocean of Storms on the [[Moon], and Outside Time. Variks, the Loyal returns to help The Guardian track down Skell and his forces along with Petra Venj and the Crow, Uldron Sov.
Bosses
Many Bosses have been added along with many named Majors.
Majors
- Parixas, the Howling
- Irxis, Wolf Baroness
- Yixis, King Archon
- Merchin, Kell of the Silent Fang
- Sepiks-23
- Grayliks, Winter Baron
- Weksis, the Meek
- Solkis, Devil Kell
- Lohks, Exile Baron
- Phyksin, King Baron
Ultras
- Aksis, Splicer Cutter
- Sepiks Prime Reborn
- Skolas, the Rabid
- Irxus, House of Kells Archon
- Arxon, Spliced Legend
- Pixous, Consuming Servitor
- Iliksis, Light Stalker
- Rahndel, Exiled Legend
Missions
There are eight missions in Rise of the Kell.
- Assassination at Mars
- Lost minds
- Revengance
- Returning Leaders
- Broken Arms
- Heed the Loss
- Over the wall
- Last Ruler Standing
Strikes
- Rabid Kell: The story of how the Guardian slayed Skolas, the Rabid.
- The Taken Garden: A tale on the Taken Black Garden.
- Fallen From Hiarchy: The tale of Draksis, Winter Kell and Aksis, the Cutter
- Lost to Time: The tale of how Yixis and his forces were lost to time.
Raid
- Peace through Tyranny