A Frame Job: Difference between revisions
From Destinypedia, the Destiny wiki
No edit summary |
|||
Line 6: | Line 6: | ||
|image= | |image= | ||
|player= 1 - 3 | |player= 1 - 3 | ||
|light= +40 | |||
|date= | |date= | ||
|place= [[Trostland]], [[European Dead Zone]] | |place= [[Trostland]], [[European Dead Zone]] | ||
Line 14: | Line 15: | ||
'''A Frame Job''' is an [[Adventure]] in ''[[Destiny 2]]''. It is located in the [[European Dead Zone]] on [[Earth]] and sees [[The Guardian]] on a mission to instigate conflict between the [[Red Legion]] and the [[Fallen]]. <ref name="Gaemplay">'''Bungie (2017/8/9)''', ''[[Destiny 2]]: Playstation 4, Activision Blizzard''</ref> | '''A Frame Job''' is an [[Adventure]] in ''[[Destiny 2]]''. It is located in the [[European Dead Zone]] on [[Earth]] and sees [[The Guardian]] on a mission to instigate conflict between the [[Red Legion]] and the [[Fallen]]. <ref name="Gaemplay">'''Bungie (2017/8/9)''', ''[[Destiny 2]]: Playstation 4, Activision Blizzard''</ref> | ||
==Enemies== | |||
*[[Cabal]] - [[Red Legion]] | |||
**[[Investigator Tosusk]] - First Wave | |||
**[[Investigator Prurg]] - Second Wave | |||
**[[Drusk, the Crushing Fist]] - Third Wave | |||
*[[Fallen]] - [[House of Dusk] | |||
==Objectives== | ==Objectives== | ||
Line 21: | Line 28: | ||
==Transcript== | ==Transcript== | ||
::::''[[Trostland]], [[European Dead Zone]]'' | |||
::::Travel deep into enemy territory, ambush the Red Legion, and trick them into retaliating against the Fallen. | |||
::::Recommended power: +40 | |||
::Start Adventure | |||
'''[[Devrim Kay]]''': Ah, thanks for checking in, you two! We've had our fill of [[Red Legion]] patrols and [[Fallen]] raids. We could use a spot of help with both. | |||
'''[[Suraya Hawthorne]]''': See if you can track down a Fallen comms terminal. Dev's got an idea that's crazy enough to work. | |||
'''Devrim''': Ah, it's difficult for the young to recognize the wisdom of experience. | |||
:Access Fallen Terminal | |||
::Find a Fallen communications network terminal somewhere in the area | |||
:::::The player locates a terminal in one of the buildings near the church. | |||
::Access Fallen Network | |||
'''Devrim''': Excellent. What say you use your access to prepare a broadcast in Fallen-speak? I've been meaning to put this [[Cabal]] communications cipher to use. | |||
'''[[Ghost (Little Light)|Ghost]]''': The Red Legion fighting the Fallen for a change? Great idea! I can extract archived audio transmissions from any Fallen in the area. | |||
:Record Fallen Vocal Fragments | |||
::Fragments Collected | |||
:::[0-6] of 6 | |||
::Defeat Fallen enemies in the area so Ghost can collect audio samples of their language. | |||
:::1 of 6 | |||
:::2 of 6 | |||
:::3 of 6 | |||
:::4 of 6 | |||
:::5 of 6 | |||
:::6 of 6 | |||
'''Ghost''': I've got enough for a pretty convincing Fallen impression. | |||
'''Hawthorne''': Don't mention accents around Dev unless you want a day-long lecture about [[City]] dialects. Meantime, best sightline to [[Red Legion]] air support is the cliffside where you and I set up that refugee beacon. | |||
'''Devrim''': No one appreciates the finer things anymore. | |||
:Find an Ambush Site | |||
::Descend through the salt mines to access the perfect location for the ambush. | |||
:::::The player enters the [[Salt Mines]] | |||
'''Ghost''': I can't believe we have to go back into the mines again. | |||
'''Devrim''': Chin up, you two! Good news: you'll be able to use a Fallen teleporter to reach the top! Ehh... bad news, they've wired the place to explode. So... | |||
'''Ghost''': If I run a deep scan of the tunnels, we can borrow all these traps and explosives. | |||
'''Devrim''': And put them to good use sowing chaos between your enemies. A lovely idea. | |||
:Scan the Explosives | |||
::Perform a deep scan of the subterranean salt mines to identify Fallen traps and explosives for transmat | |||
:::::The player clears the Fallen and prepares the bombs for transmat. | |||
::Scan | |||
'''Ghost''': Got it. Now I can transmat these horribly dangerous explosives wherever we need. | |||
:Get to the Cliffs | |||
::Use the Fallen teleporter to quickly travel to the cliffs high above the salt mines. | |||
::Transmat | |||
:::::The player steps into the teleporter and arrives on the cliff above the mines, overlooking the Red Legion base | |||
:Prepare the Ambush | |||
::Transmat the Fallen traps and explosives from the scanned area of the salt mines to the cliffside | |||
:::::The player engages the small number of Fallen on the cliff, and plants the explosives. | |||
::Scan | |||
'''Ghost''': Great work. Broadcasting the message now. [I decided to go with a [[House of Devils]] accent. Remember them? {Veterans} | I decided to go with a [[Marauder]] accent. {New player accounts}] | |||
'''Hawthorne''': [Oh boy. {Veterans} | Why would you... {New player accounts}] | |||
'''Devrim''': [Ah, House of Devils, eh? You know the most interesting thing about their pronunciation? {Veterans} | Marauder, eh? You know the thing that really lights my candle about their language? {New player accounts}] | |||
'''Ghost''': Actually, Devrim, let's keep the channel clear. You know. To, uh, make sure there's no interference during the transmat. | |||
'''Hawthorne''': Lot of big red ships headed your way. Whatever you said, it got their attention. | |||
'''Ghost''': [I used a pretty nasty word to describe [[Dominus Ghaul|Ghaul]]. I don't want to repeat it here. {Before completing the campaign} | I told them that Ghaul ran away and cried when we retook the City. Big, ugly crying. {After completing the campaign}] | |||
'''Devrim''': Ah, I do so love unconventional warfare. I'd be on the lookout for drop pods, if I were you. | |||
:Ambush the Red Legion | |||
::Eliminate the Red Legion troops on the cliffside, and pin the blame on the Fallen | |||
:::::Cabal forces arrive and commence battle with the player. As they advance along the cliff, most of them will walk through the trip mines, causing a chain of explosions that will wipe out most of each wave, as the explosives are replaced by Ghost. | |||
:::::[[Investigator Tosusk]] arrives, leading the first wave of Cabal. Tosuk is killed. | |||
:::::[[Investigator Prurg]] arrives, leading the second wave of Cabal. Prurg is killed. | |||
:::::[[Drusk, the Crushing Fist]] arrives, leading the third and final wave of Cabal. Drusk is killed, and the last of the Cabal are defeated. | |||
'''Devrim''': I could hear the explosions all the way back here. I bet it was quite a show! | |||
'''Hawthorne''': Which means the [[Fallen]] and [[Red Legion]] heard it, too. We'll let them shoot at each other for a while, and clean up whatever's left. Great work. | |||
== | ==Trivia== | ||
==References== | ==References== |
Revision as of 21:29, November 15, 2017
- This article is a stub. You can help Destinypedia by expanding it.
Prev: |
|
Next: |
|
A Frame Job | |
---|---|
Game: |
|
Player(s): |
1 - 3 |
Recommended Power Level: |
+40 |
Location: |
|
Destinypedia doesn't currently have a walkthrough for this level; could you write one? | |
- " Travel deep into enemy territory, ambush the Red Legion, and trick them into retaliating against the Fallen."
- — In-game description [1]
A Frame Job is an Adventure in Destiny 2. It is located in the European Dead Zone on Earth and sees The Guardian on a mission to instigate conflict between the Red Legion and the Fallen. [2]
Enemies
- Cabal - Red Legion
- Investigator Tosusk - First Wave
- Investigator Prurg - Second Wave
- Drusk, the Crushing Fist - Third Wave
- Fallen - [[House of Dusk]
Objectives
- Access Fallen Terminal
- Scan the Explosives
- Ambush the Red Legion
Transcript
- Travel deep into enemy territory, ambush the Red Legion, and trick them into retaliating against the Fallen.
- Recommended power: +40
- Start Adventure
Devrim Kay: Ah, thanks for checking in, you two! We've had our fill of Red Legion patrols and Fallen raids. We could use a spot of help with both.
Suraya Hawthorne: See if you can track down a Fallen comms terminal. Dev's got an idea that's crazy enough to work.
Devrim: Ah, it's difficult for the young to recognize the wisdom of experience.
- Access Fallen Terminal
- Find a Fallen communications network terminal somewhere in the area
- The player locates a terminal in one of the buildings near the church.
- Access Fallen Network
Devrim: Excellent. What say you use your access to prepare a broadcast in Fallen-speak? I've been meaning to put this Cabal communications cipher to use.
Ghost: The Red Legion fighting the Fallen for a change? Great idea! I can extract archived audio transmissions from any Fallen in the area.
- Record Fallen Vocal Fragments
- Fragments Collected
- [0-6] of 6
- Fragments Collected
- Defeat Fallen enemies in the area so Ghost can collect audio samples of their language.
- 1 of 6
- 2 of 6
- 3 of 6
- 4 of 6
- 5 of 6
- 6 of 6
Ghost: I've got enough for a pretty convincing Fallen impression.
Hawthorne: Don't mention accents around Dev unless you want a day-long lecture about City dialects. Meantime, best sightline to Red Legion air support is the cliffside where you and I set up that refugee beacon.
Devrim: No one appreciates the finer things anymore.
- Find an Ambush Site
- Descend through the salt mines to access the perfect location for the ambush.
- The player enters the Salt Mines
Ghost: I can't believe we have to go back into the mines again.
Devrim: Chin up, you two! Good news: you'll be able to use a Fallen teleporter to reach the top! Ehh... bad news, they've wired the place to explode. So...
Ghost: If I run a deep scan of the tunnels, we can borrow all these traps and explosives.
Devrim: And put them to good use sowing chaos between your enemies. A lovely idea.
- Scan the Explosives
- Perform a deep scan of the subterranean salt mines to identify Fallen traps and explosives for transmat
- The player clears the Fallen and prepares the bombs for transmat.
- Scan
Ghost: Got it. Now I can transmat these horribly dangerous explosives wherever we need.
- Get to the Cliffs
- Use the Fallen teleporter to quickly travel to the cliffs high above the salt mines.
- Transmat
- The player steps into the teleporter and arrives on the cliff above the mines, overlooking the Red Legion base
- Prepare the Ambush
- Transmat the Fallen traps and explosives from the scanned area of the salt mines to the cliffside
- The player engages the small number of Fallen on the cliff, and plants the explosives.
- Scan
Ghost: Great work. Broadcasting the message now. [I decided to go with a House of Devils accent. Remember them? {Veterans} | I decided to go with a Marauder accent. {New player accounts}]
Hawthorne: [Oh boy. {Veterans} | Why would you... {New player accounts}]
Devrim: [Ah, House of Devils, eh? You know the most interesting thing about their pronunciation? {Veterans} | Marauder, eh? You know the thing that really lights my candle about their language? {New player accounts}]
Ghost: Actually, Devrim, let's keep the channel clear. You know. To, uh, make sure there's no interference during the transmat.
Hawthorne: Lot of big red ships headed your way. Whatever you said, it got their attention.
Ghost: [I used a pretty nasty word to describe Ghaul. I don't want to repeat it here. {Before completing the campaign} | I told them that Ghaul ran away and cried when we retook the City. Big, ugly crying. {After completing the campaign}]
Devrim: Ah, I do so love unconventional warfare. I'd be on the lookout for drop pods, if I were you.
- Ambush the Red Legion
- Eliminate the Red Legion troops on the cliffside, and pin the blame on the Fallen
- Cabal forces arrive and commence battle with the player. As they advance along the cliff, most of them will walk through the trip mines, causing a chain of explosions that will wipe out most of each wave, as the explosives are replaced by Ghost.
- Investigator Tosusk arrives, leading the first wave of Cabal. Tosuk is killed.
- Investigator Prurg arrives, leading the second wave of Cabal. Prurg is killed.
- Drusk, the Crushing Fist arrives, leading the third and final wave of Cabal. Drusk is killed, and the last of the Cabal are defeated.
Devrim: I could hear the explosions all the way back here. I bet it was quite a show!
Hawthorne: Which means the Fallen and Red Legion heard it, too. We'll let them shoot at each other for a while, and clean up whatever's left. Great work.
Trivia
References
- ^ DestinyGame Wiki A frame Job
- ^ Bungie (2017/8/9), Destiny 2: Playstation 4, Activision Blizzard
|