Blood Guard Incendior: Difference between revisions
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|Weight= | |Weight= | ||
|Weapon(s)= [[Flamethrower]] | |Weapon(s)= [[Flamethrower]] | ||
|Ability(s)= [[Solar]] Shield <br> High Durability <br> Rapid Movement <br> Compression Blast <br> Tank Detonation | |Ability(s)= [[Solar]] Shield <br> High Durability <br> Rapid Movement <br> Compression Blast <br> Tank Detonation | ||
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==Gameplay== | ==Gameplay== | ||
Bloodguard Incendiors are tougher to take on than regular Incendiors. Their superior armor and [[Solar]] absorption shielding grants them more durability, therefore giving them more chances to incinerate [[Guardian]]s. Their [[Flamethrower]]s are versatile weapons in combat. At a distance, they fire jets of flames that leave a pool of fire upon contact with any surface. These jets inflict a damage-over-time effect that effectively strip the player's health in a matter of seconds. When faced up close, they are capable of launching a compression blast that pushes Guardians away from them and forcefully sends them flying into deadly obstacles in their path. Their fuel tanks can be shot, causing a massive explosion that can take out any other nearby Cabal units, but beware when fighting in close range because this explosion is also capable of dealing serious damage to nearby Guardians, and can instantly kill them within the proper proximity. Therefore, long-range energy weapons should be the best way to take apart their shielding and armor, allowing for a safer approach. | |||
==Trivia== | ==Trivia== |
Revision as of 20:01, June 8, 2017
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Bloodguard Incendior | |
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Bloodguard Incendiors are a Major variant of the Incendior. One can be seen stationed with a small crew in The Inverted Spire Strike.
Gameplay
Bloodguard Incendiors are tougher to take on than regular Incendiors. Their superior armor and Solar absorption shielding grants them more durability, therefore giving them more chances to incinerate Guardians. Their Flamethrowers are versatile weapons in combat. At a distance, they fire jets of flames that leave a pool of fire upon contact with any surface. These jets inflict a damage-over-time effect that effectively strip the player's health in a matter of seconds. When faced up close, they are capable of launching a compression blast that pushes Guardians away from them and forcefully sends them flying into deadly obstacles in their path. Their fuel tanks can be shot, causing a massive explosion that can take out any other nearby Cabal units, but beware when fighting in close range because this explosion is also capable of dealing serious damage to nearby Guardians, and can instantly kill them within the proper proximity. Therefore, long-range energy weapons should be the best way to take apart their shielding and armor, allowing for a safer approach.