Martin O'Donnell: Difference between revisions
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[[File:Marty000.jpg|right|290px|thumb| | [[File:Marty000.jpg|right|290px|thumb|Marty in the ViDoc ''[[Destiny ViDoc: Pathways Out of Darkness|Pathways Out of Darkness]]''.]] | ||
'''Martin O'Donnell''' is the music composer and audio director for ''[[Destiny]]''. He is known largely for the scores he composed for [[Bungie|Bungie's]] previous projects, such as ''[[wikipedia:Oni (video game)|Oni]]'' and the ''[[wikipedia:Halo (series)|Halo]]'' series. He regularly works cooperatively with composer and producer [[Michael Salvatori]]. | '''Martin O'Donnell''' is the music composer and audio director for ''[[Destiny]]''. He is known largely for the scores he composed for [[Bungie|Bungie's]] previous projects, such as ''[[wikipedia:Oni (video game)|Oni]]'' and the ''[[wikipedia:Halo (series)|Halo]]'' series. He regularly works cooperatively with composer and producer [[Michael Salvatori]]. |
Revision as of 14:39, September 19, 2013
Martin O'Donnell is the music composer and audio director for Destiny. He is known largely for the scores he composed for Bungie's previous projects, such as Oni and the Halo series. He regularly works cooperatively with composer and producer Michael Salvatori.
Games
- Destiny -- Composer (2014)
- Halo: Reach -- Audio Director (2010)
- Halo 3: ODST -- Audio Director (2009)
- Halo 3 -- Composer (2007)
- Halo 2 -- Sound Lead (2004)
- Halo: Combat Evolved -- Audio Lead (2001)
- Oni -- Sound Lead (2001)
- Septerra Core: Legacy of the Creator -- Composer (1999)
- Myth II: Soulblighter -- Composer (1998)
- Myth: The Fallen Lords -- Composer (1997)