Goblin: Difference between revisions

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{{quote|All their joints turning together. Moving together. Towards you.|[[Grimoire/Enemies/Vex#Goblin|Grimoire]] description.}}
{{quote|All their joints turning together. Moving together. Towards you.|[[Grimoire/Enemies/Vex#Goblin|Grimoire]] description.}}
{{Vex infobox
{{Vex infobox
|image= [[File:Grimoire Goblin.jpg|300px]]
|Image= [[File:Grimoire Goblin.jpg|300px]]
|name=Goblin
|name=Goblin
|species= [[Vex]]
|Species= [[Vex]]
|collectives= [[Aphix Invasive]] <br> [[Descendants]] <br> [[Hezen Corrective]] <br> [[Hezen Protective]] <br> [[Precursors]] <br> [[Sol Divisive]] <br> [[Virgo Prohibition]]
|Collectives= [[Aphix Invasive]] <br> [[Descendants]] <br> [[Hezen Corrective]] <br> [[Hezen Protective]] <br> [[Precursors]] <br> [[Sol Divisive]] <br> [[Virgo Prohibition]]
|functions= Architect <br> Light Infantry
|Functions= Architect <br> Light Infantry
|mission= [[A Stranger's Call]] <br> [[Ishtar Collective (mission)|Ishtar Collective]] <br> [[Eye of a Gate Lord]] <br> [[A Rising Tide]] <br> [[The Black Garden]]  
|Mission= [[A Stranger's Call]] <br> [[Ishtar Collective (mission)|Ishtar Collective]] <br> [[Eye of a Gate Lord]] <br> [[A Rising Tide]] <br> [[The Black Garden]]  
|height= N/A
|Height= N/A
|weight= N/A
|Weight= N/A
|weapon(s)= [[Slap Grenade]] <br> [[Slap Rifle]] (common) <br> [[Line Rifle]] (rare) <br> [[Torch Hammer]] (rare)
|Weapon(s)= [[Slap Grenade]] <br> [[Slap Rifle]] (common) <br> [[Line Rifle]] (rare) <br> [[Torch Hammer]] (rare)
|abilities= Teleportation <br> Berserk Mode <br> [[Void]] Melee
|Abilities= Teleportation <br> Berserk Mode <br> [[Void]] Melee
}}
}}
The '''Goblin''' is the basic unit within the [[Vex]] [[Nexus|network]].<ref>'''Bungie (2014/9/9)''', ''Game: Console, Activision Blizzard, [[Grimoire]]: [[Grimoire/Enemies/Vex#Goblin|Goblin]]''</ref>
The '''Goblin''' is the basic unit within the [[Vex]] [[Nexus|network]].<ref>'''Bungie (2014/9/9)''', ''Game: Console, Activision Blizzard, [[Grimoire]]: [[Grimoire/Enemies/Vex#Goblin|Goblin]]''</ref>