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Tag: Mobile edit |
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*'''Stasis Elites''' — Fallen Majors will appear wielding {{Icon|Stasis}} Stasis. | *'''Stasis Elites''' — Fallen Majors will appear wielding {{Icon|Stasis}} Stasis. | ||
*'''Trigger Finger''' — Fallen enemies fire faster. | *'''Trigger Finger''' — Fallen enemies fire faster. | ||
*'''Vipers' Immolation''' | *'''Vipers' Immolation''' — Marauders will leave behind an area-of-denial poison effect upon death. | ||
*'''Kalrix's Temptation''' | *'''Kalrix's Temptation''' — Elite Fallen immediately gain heavy resilience and are able to throw Acid Bombs. | ||
*'''Wrathful''' — Hive Elites and Majors are Wrathborn and are more powerful. | *'''Wrathful''' — Hive Elites and Majors are Wrathborn and are more powerful. | ||
*'''Corruption's Wielders''' — Hive Majors will appear wielding {{Fanfic Icon|Corruption}} Corruption. | *'''Corruption's Wielders''' — Hive Majors will appear wielding {{Fanfic Icon|Corruption}} Corruption. | ||
*'''Felled Ogres''' — Ogres are more common than other Hive. | *'''Felled Ogres''' — Ogres are more common than other Hive. | ||
*'''Bladed Path''' — Hive melee units deal double damage. | *'''Bladed Path''' — Hive melee units deal double damage. | ||
*'''Tempest's Daughters''' | *'''Tempest's Daughters''' — Wizards can call down bolts of {{icon|Arc}}/{{icon|Strand}} Jade Lightning. | ||
*'''Exile's Dogma''' | *'''Exile's Dogma''' — Hive units are far more maneuverable and evasive. | ||
*'''Network's Surge''' — Radiolarian pools left by Fanatics now {{Icon|Arc}} Jolt opponents. | *'''Network's Surge''' — Radiolarian pools left by Fanatics now {{Icon|Arc}} Jolt opponents. | ||
*'''Sol Division''' — Vex units teleport more sporadically. | *'''Sol Division''' — Vex units teleport more sporadically. | ||
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*'''Emperor's Reign''' — All Cabal units are stronger and do not flinch. | *'''Emperor's Reign''' — All Cabal units are stronger and do not flinch. | ||
*'''Zor's Wrath''' — Low ranking Cabal units are replaced by Elites and Majors. | *'''Zor's Wrath''' — Low ranking Cabal units are replaced by Elites and Majors. | ||
*'''Insurgent Protection''' | *'''Insurgent Protection''' — Elite and above Cabal units are protected by regenerating Frost Armor. | ||
*'''Primeval Atrophy''' — Taken Majors will appear using {{Icon|Stasis}} Stasis and {{Fanfic Icon|Corruption}} Corruption. | *'''Primeval Atrophy''' — Taken Majors will appear using {{Icon|Stasis}} Stasis and {{Fanfic Icon|Corruption}} Corruption. | ||
*'''Blight Cornucopia''' — Taken encounters are fortified with more high ranking units. | *'''Blight Cornucopia''' — Taken encounters are fortified with more high ranking units. |
edits