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Grown members of the Hive are pale, sinewy, and vaguely humanoid, with varying levels of musculature and armor. Acolytes and Knights have three eyes, whereas Thrall appear to be eyeless, except for the Thralls encountered at the beginning of the [[Crota's End]] raid who all have three glowing eyes. Wizards would seem to be eyeless as well, but their eyes are really concealed behind the helmets they wear. The ancient armor many of the Hive wear has fused with their skin, becoming part of it.<ref>[http://www.gameinformer.com/b/features/archive/2013/12/16/the-enemies-of-destiny.aspx?PostPageIndex=2 '''Game Informer''': ''The Enemies of Destiny'']</ref> When most Hive are killed by a body shot from a typical weapon, they disintegrate into ash, while suffering a headshot causes them to burst into [[Soulfire|green flames and embers]] before disintegrating into nothing, in both cases leaving parts of their armor behind. When killed by a [[fusion rifle]], [[trace rifle]] or similar disintegrating weapon or ability, most Hive will be disintegrated completely without leaving any ash or armor fragments behind.<ref name = "GIJ2014"/> | Grown members of the Hive are pale, sinewy, and vaguely humanoid, with varying levels of musculature and armor. Acolytes and Knights have three eyes, whereas Thrall appear to be eyeless, except for the Thralls encountered at the beginning of the [[Crota's End]] raid who all have three glowing eyes. Wizards would seem to be eyeless as well, but their eyes are really concealed behind the helmets they wear. The ancient armor many of the Hive wear has fused with their skin, becoming part of it.<ref>[http://www.gameinformer.com/b/features/archive/2013/12/16/the-enemies-of-destiny.aspx?PostPageIndex=2 '''Game Informer''': ''The Enemies of Destiny'']</ref> When most Hive are killed by a body shot from a typical weapon, they disintegrate into ash, while suffering a headshot causes them to burst into [[Soulfire|green flames and embers]] before disintegrating into nothing, in both cases leaving parts of their armor behind. When killed by a [[fusion rifle]], [[trace rifle]] or similar disintegrating weapon or ability, most Hive will be disintegrated completely without leaving any ash or armor fragments behind.<ref name = "GIJ2014"/> | ||
The Light is both a food source to the Hive and a cause of pain.<ref name="Heart">'''Bungie ( | The Light is both a food source to the Hive and a cause of pain.<ref name="Heart">'''Bungie (2014/12/9)''', ''[[Destiny]] - [[Grimoire]]:[[Grimoire:Enemies|Enemies]]/[[Grimoire:Enemies/Exalted Hive|Exalted Hive]], [[Grimoire:Enemies/Exalted Hive#Heart of Crota|Heart of Crota]]''</ref><ref>'''Bungie (2015/1/23)''', ''[[Destiny]], [[Grimoire]]: [[Grimoire:Guardian#Ghost Fragment: Warlock 2|Ghost Fragment: Warlock 2]]''</ref> The Hive life cycle is so deeply entwined with that of their parasitic Worm that not even the Light can fully restore them. While trickling Light can keep their Worm sated without the need for bloodshed or other forms of tithing,<ref>'''Bungie (2022/2/22)''', ''[[Destiny 2]]: [[The Witch Queen]] - [[Lore:Lucent_Tales#Specter|Lucent Tales: Specter]]''</ref>, if a Lightbearing Hive is deprived of their Ghost, they will quickly die unless special measures are enacted.<ref name="PsiOpsBattlegrounds">'''Bungie (2022/2/22)''', ''[[Destiny 2]]: [[Season of the Risen]] - [[PsiOps Battlegrounds]]''</ref> | ||
The Hive may also differ in appearance and form according to the individuals that spawned them; the Hive Sect belonging to [[Savathûn, the Witch Queen]] appear different from the broods of both [[Oryx, the Taken King]], and [[Crota, Son of Oryx]], sporting a more muscular, bulkier and organic appearance. | The Hive may also differ in appearance and form according to the individuals that spawned them; the Hive Sect belonging to [[Savathûn, the Witch Queen]] appear different from the broods of both [[Oryx, the Taken King]], and [[Crota, Son of Oryx]], sporting a more muscular, bulkier and organic appearance. |
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