Aeon Maul: Difference between revisions
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==List of appearances== | ==List of appearances== | ||
*''[[Destiny]]'' {{1st}} | *''[[Destiny]]'' {{1st}} | ||
**''[[House of Wolves]]'' | |||
**''[[The Taken King]]'' | |||
**''[[Rise of Iron]]'' | |||
*''[[Destiny 2]]'' | *''[[Destiny 2]]'' | ||
**''[[Curse of Osiris]] | **''[[Curse of Osiris]] |
Latest revision as of 16:02, July 24, 2024
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Aeon Maul | |
---|---|
Production overview | |
Manufacturer: |
|
Weapon type: |
Dual Siege Cannons |
Min-max accuracy: |
High |
Min-max impact: |
Very High |
Min-max stability: |
Perfect |
Min-max magazine: |
Infinite |
Specifications | |
Feed system: |
Time/Space Gate |
Ammunition type: |
Exotic Matter |
Fire mode: |
Full-auto |
Fast | |
Damage: |
|
Effective range: |
Mid |
Service history | |
In service: |
All collectives |
Affiliation: |
|
The Aeon Maul, also called Hydra Torch Hammer, is a type of Vex all-range heavy weaponry employed exclusively by Hydras. It functions like rapid-fire dual Torch Hammers and deals Void damage.
Gameplay[edit]
Guardians must get out of the way very quickly or the splash damage will make short work of them. Even if their target is behind cover, Hydras will still fire them anyway to either flush them out or suppress their targets. This can be exploited like all other enemy fire, for Hydras will keep firing at the player's last known position.
The Undying Mind and some Taken Hydras are outfitted with a Solar variant, though its other properties are unchanged.
List of appearances[edit]
References[edit]
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