Forum:Taken Incendior: Difference between revisions
From Destinypedia, the Destiny wiki
No edit summary |
|||
Line 17: | Line 17: | ||
== Gameplay == | == Gameplay == | ||
Taken Incendiors wield the Orphic Flame Caster, which charges up before firing a long-ranged, explosive [[Void]] fireball that leaves a pool of burning flames in the impact area. They fight from a distance, preferring to hang back near their allies whilst they bombard enemies with fireballs. They cannot perform the Compression Blast of their counterparts, but in its place gain the ability to unleash an Umbral Surge, an AoE blast that deals heavy Void damage and applies a Burn effect. Allies who are caught in the Umbral Surge will become surrounded in an aura of purple flames, | Taken Incendiors wield the Orphic Flame Caster, which charges up before firing a long-ranged, explosive [[Void]] fireball that leaves a pool of burning flames in the impact area. They fight from a distance, preferring to hang back near their allies whilst they bombard enemies with fireballs. They cannot perform the Compression Blast of their counterparts, but in its place gain the ability to unleash an Umbral Surge, an AoE blast that deals heavy Void damage and applies a Burn effect. Allies who are caught in the Umbral Surge will become surrounded in an aura of purple flames for a short time, where they will deal greater damage and continuously regenerate health. Allies who are still under the effects of the Umbral Surge will leave behind pools of fire upon being slain. | ||
Their fuel tanks are no longer an additional weak spot, and they gain the ability to teleport short distances at a cost to their jump jets. | Their fuel tanks are no longer an additional weak spot, and they gain the ability to teleport short distances at a cost to their jump jets. |
Revision as of 16:07, June 15, 2024
The Taken Incendior is the Taken version of the Cabal Incendiors introduced by the Red Legion.
Gameplay
Taken Incendiors wield the Orphic Flame Caster, which charges up before firing a long-ranged, explosive Void fireball that leaves a pool of burning flames in the impact area. They fight from a distance, preferring to hang back near their allies whilst they bombard enemies with fireballs. They cannot perform the Compression Blast of their counterparts, but in its place gain the ability to unleash an Umbral Surge, an AoE blast that deals heavy Void damage and applies a Burn effect. Allies who are caught in the Umbral Surge will become surrounded in an aura of purple flames for a short time, where they will deal greater damage and continuously regenerate health. Allies who are still under the effects of the Umbral Surge will leave behind pools of fire upon being slain.
Their fuel tanks are no longer an additional weak spot, and they gain the ability to teleport short distances at a cost to their jump jets.
Variants
- Ravenous Taken Incendior