Colossus: Difference between revisions
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|species= [[Cabal]] | |species= [[Cabal]] | ||
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|rank= | |rank= Elite Heavy Infantry | ||
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|ability= Jump Jets <br> Quake | |ability= Jump Jets <br> Quake | ||
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The '''Colossus''' (formerly '''Gladiator''') is a type of [[Cabal]] elite warrior. Massive, even for Cabal standards, they lead through their own | The '''Colossus''' (formerly '''Gladiator''') is a type of [[Cabal]] elite warrior. Massive, even for Cabal standards, they lead through their own relentless demeanor, wielding devastating Gatling-style Heavy Slug Throwers.<ref>'''Game Informer January 2014''', ''page 55''</ref> | ||
==Gameplay== | ==Gameplay== | ||
The Colossus is the single most dangerous Cabal unit in the order of battle, clad in nearly impenetrable armor and armed with a devastating arsenal of heavy weapons. Their primary weapon of choice is none other than the [[Heavy Slug Thrower]], a rotary machine gun that fires a hailstorm of microrockets at an incredibly fast rate. It is also shockingly accurate at long range, rendering any position on the battlefield potentially unfit for cover. Any Guardian who steps in its line of suppressive fire will have their shield melted in the blink of an eye and will be unable to fight back, for the microrockets fired can knock the player's aim off by a significant amount, so it best to stay mobile and run away. | |||
Colossi also have the ability to fire | Colossi also have the ability to fire swarms of homing missiles from pods on the back of their armor. These missiles have a high velocity and blast radius, so dodging them can prove to be a difficult prospect, which is unfortunate because should a full barrage to hit their target, then they will swiftly destroy the player. | ||
Although Colossi dominate at long range, facing them up close is a bad idea, as they will unleash a three-hundred-sixty degree ground smash that can instantly kill Guardians. For those few that survive, they will suffer massive damage and tremendous knockback, causing them to die of impact with a hard surface. | |||
However, as fearsome as the Colossus is, they can prove to be vulnerable due to their low mobility, despite their ferocious size and strength. Precision weapons are good for taking them out at a distance, while fully automatic weapons allow them a quick death up close. | |||
==Known Colossi== | ==Known Colossi== | ||
*[[Primus Ta'aun]], Commander of the [[Skyburners]] | *[[Primus Ta'aun]], Commander of the [[Skyburners]] |
Revision as of 08:30, August 3, 2016
Colossus | |
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Biographical information | |
Species: |
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Rank: |
Elite Heavy Infantry |
Combat information | |
Weapon(s): |
Heavy Slug Thrower |
Abilities: |
Jump Jets |
The Colossus (formerly Gladiator) is a type of Cabal elite warrior. Massive, even for Cabal standards, they lead through their own relentless demeanor, wielding devastating Gatling-style Heavy Slug Throwers.[1]
Gameplay
The Colossus is the single most dangerous Cabal unit in the order of battle, clad in nearly impenetrable armor and armed with a devastating arsenal of heavy weapons. Their primary weapon of choice is none other than the Heavy Slug Thrower, a rotary machine gun that fires a hailstorm of microrockets at an incredibly fast rate. It is also shockingly accurate at long range, rendering any position on the battlefield potentially unfit for cover. Any Guardian who steps in its line of suppressive fire will have their shield melted in the blink of an eye and will be unable to fight back, for the microrockets fired can knock the player's aim off by a significant amount, so it best to stay mobile and run away.
Colossi also have the ability to fire swarms of homing missiles from pods on the back of their armor. These missiles have a high velocity and blast radius, so dodging them can prove to be a difficult prospect, which is unfortunate because should a full barrage to hit their target, then they will swiftly destroy the player.
Although Colossi dominate at long range, facing them up close is a bad idea, as they will unleash a three-hundred-sixty degree ground smash that can instantly kill Guardians. For those few that survive, they will suffer massive damage and tremendous knockback, causing them to die of impact with a hard surface.
However, as fearsome as the Colossus is, they can prove to be vulnerable due to their low mobility, despite their ferocious size and strength. Precision weapons are good for taking them out at a distance, while fully automatic weapons allow them a quick death up close.
Known Colossi
- Primus Ta'aun, Commander of the Skyburners
- Valus Gho'ourn, a warrior of the Skyburners
- Valus Mau'ual, bond-brother and subordinate to Primus Ta'aun
- Valus Ta'aurc, Commander of the Siege Dancers
- Valus Tau'ugh, a champion of the Skyburners
- Valus Tlu'urn, bond-brother and subordinate to Primus Ta'aun
Types
- Elite Colossus
- Imperial Colossus
Gallery
A Blind Legion Colossus
A Siege Dancers Colossus
A Colossus facing three Guardians in The Law Of The Jungle.
List of appearances
- The Law Of The Jungle (First appearance)
- Destiny
References
- ^ Game Informer January 2014, page 55
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