Behemoth: Difference between revisions

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===Aspects===
===Aspects===
*'''Cryoclasm''' ''(An ageless consciousness, crystallized, contained within a single moment. The imprisoned shatter at your approach.)'': Enables a longer and more powerful slide. Sliding into '''Stasis crystals''' or '''frozen''' targets '''shatters''' them and any nearby '''frozen''' targets. Fragment Slots (2)
*'''Cryoclasm''' ''(An ageless consciousness, crystallized, contained within a single moment. The imprisoned shatter at your approach.)'': Enables a longer and more powerful slide. Sliding into '''Stasis crystals''' or '''frozen''' targets '''shatters''' them and any nearby '''frozen''' targets. Fragment Slots (2)
*'''Tectonic Harvest''' ''(A Petrified grip, grasping for something once held but now lost. Your hands create power from nothing.)'': '''Shattering''' a '''Stasis crystal''' creates a '''Stasis shard'''. This shard grants melee energy when picked up by you or your allies. Fragment Slots (2)
*'''Tectonic Harvest''' ''(A Petrified grip, grasping for something once held but now lost. Your hands create power from nothing.)'': '''Shattering''' a '''Stasis crystal''' creates a '''Stasis shard'''. This shard grants melee energy when picked up by you or your allies. While Tectonic Harvest is equipped, picking up '''Stasis shards''' grants stacks of Frost Armor. Fragment Slots (2)
*'''Howl of the Storm''' ''(The wicked talons of a war beast, frozen in a perpetual lunge. The creature is gone; all that remains is the violent momentum. You leap with feral force and the air itself echoes your rage.)'': While sliding, activate your charged melee ability to launch a wave of Stasis energy forward that '''freezes''' targets and creates '''Stasis crystals'''. Fragment Slots (2)
*'''Howl of the Storm''' ''(The wicked talons of a war beast, frozen in a perpetual lunge. The creature is gone; all that remains is the violent momentum. You leap with feral force and the air itself echoes your rage.)'': While sliding, activate your charged melee ability to launch a wave of Stasis energy forward that '''freezes''' targets and creates '''Stasis crystals'''. Fragment Slots (2)
*'''Diamond Lance''' ''(A weapon of Vex origin frozen at the moment before it lets its ordnance fly—like an arm, spear in hand, forever paused at the apex of its throw. It is the embodiment of action forever postponed, desperate to be unleashed.)'': '''Shatter''' or defeat targets with Stasis abilities to create a Stasis Lance. [Shoot] : Throw the lance to '''freeze''' targets on impact. [Melee] : Slam the lance to the ground to '''freeze''' targets in a small area. Fragment Slots (3)
*'''Diamond Lance''' ''(A weapon of Vex origin frozen at the moment before it lets its ordnance fly—like an arm, spear in hand, forever paused at the apex of its throw. It is the embodiment of action forever postponed, desperate to be unleashed.)'': '''Shatter''' or defeat targets with Stasis abilities to create a Stasis Lance. [Shoot] : Throw the lance to '''freeze''' targets on impact. [Melee] : Slam the lance to the ground to '''freeze''' targets in a small area. Fragment Slots (3)
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===Fragments===
===Fragments===
*'''Whisper of Bonds''': Defeating '''frozen''' targets with weapons grants super energy. -10 Intellect.
*'''Whisper of Bonds''': Defeating '''frozen''' targets with weapons grants super energy. -10 Intellect.
*'''Whisper of Chains''': While you are near '''frozen''' targets or a friendly '''Stasis crystal''', you take reduced damage from targets. +10 Recovery.
*'''Whisper of Chains''': Defeating targets while you have '''Frost Armor''' has a chance to create a '''Stasis Shard'''. +10 Recovery.
*'''Whisper of Chill''': Stasis weapon final blows have a chance to create a '''Stasis Shard'''.
*'''Whisper of Conduction''': Nearby '''Stasis shards''' track to your position. +10 Intellect; +10 Resilience.
*'''Whisper of Conduction''': Nearby '''Stasis shards''' track to your position. +10 Intellect; +10 Resilience.
*'''Whisper of Durance''': Increases the duration of '''slow''' effects and those with lingering effects also last longer. +10 Strength.
*'''Whisper of Durance''': Increases the duration of '''slow''' effects and those with lingering effects also last longer. +10 Strength.
*'''Whisper of Fissures''': Increases the damage and burst radius of Stasis when you destroy a '''Stasis crystal''' or defeat a '''frozen''' target.
*'''Whisper of Fissures''': Increases the damage and burst radius of Stasis when you destroy a '''Stasis crystal''' or defeat a '''frozen''' target.
*'''Whisper of Fractures''': Your melee energy recharges faster when you are near two or more targets. -10 Discipline.
*'''Whisper of Fractures''': '''Shattering''' a '''frozen''' target with a melee attack grants a stack of '''Frost Armor'''. -10 Discipline.
*'''Whisper of Hedrons''': Dramatically increases weapon stability, aim assist, airborne effectiveness, mobility, resilience, and recovery after '''freezing''' a target with Stasis. -10 Strength.
*'''Whisper of Hedrons''': Dramatically increases weapon stability, aim assist, airborne effectiveness, mobility, resilience, and recovery after '''freezing''' a target with Stasis. -10 Strength.
*'''Whisper of Hunger''': Increases the melee energy gained from picking up '''Stasis shards'''. -20 Strength.
*'''Whisper of Hunger''': Increases the melee energy gained from picking up '''Stasis shards'''. -20 Strength.
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*'''Whisper of Refraction''': Defeating a '''slowed''' or '''frozen''' enemy provides class ability energy.
*'''Whisper of Refraction''': Defeating a '''slowed''' or '''frozen''' enemy provides class ability energy.
*'''Whisper of Rending''': Primary ammo weapons do increased damage to '''Stasis crystals''' and '''frozen''' targets.
*'''Whisper of Rending''': Primary ammo weapons do increased damage to '''Stasis crystals''' and '''frozen''' targets.
*'''Whisper of Rime''': Collecting a '''Stasis shard''' grants a small amount of '''overshield''', which falls off after 10 seconds. Collecting additional '''shards''' adds to the '''overshield''' and refreshes the timer.
*'''Whisper of Reversal''': While you have '''Frost Armor''', melee damage '''slows''' your target.
*'''Whisper of Rime''': Your '''Frost Armor''' has increased duration and maximum stack count.
*'''Whisper of Shards''': '''Shattering''' a '''Stasis crystal''' boosts your grenade recharge rate; '''shatter''' additional '''crystals''' to increase the duration of the effect.
*'''Whisper of Shards''': '''Shattering''' a '''Stasis crystal''' boosts your grenade recharge rate; '''shatter''' additional '''crystals''' to increase the duration of the effect.
*'''Whisper of Torment''': You gain grenade energy each time you take damage from targets.
*'''Whisper of Torment''': You gain grenade energy each time you take damage from targets. Having '''Frost Armor''' increases the amount of energy gained. -10 Discipline


==List of appearances==
==List of appearances==
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