Forum:Protector Cyclops: Difference between revisions

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|image=
|image=
|name= Protector Cyclops
|name= Protector Cyclops
|Species= [[Vex]]
|species= [[Vex]]
|Type= [[Cyclops]]
|type= [[Cyclops]]
|Collectives= [[Sol Collective]] <br> [[Sol Divisive]]
|collectives= [[Sol Collective]] <br> [[Sol Divisive]]
|Rank= [[Forum:Fanfic Champions|Champion]]
|rank= [[Forum:Fanfic Champions|Champion]]
|Functions= Elite Support Units/Heavy Artillery Unit
|functions= Elite Support Units/Heavy Artillery Unit
|Mission= [[Nightfall]]s <br> Invaded [[Mission]]s <br> Invaded [[Strike]]s
|mission= [[Nightfall]]s <br> Invaded [[Mission]]s <br> Invaded [[Strike]]s
|Height=
|height=
|Weight=
|weight=
|Weapon(s)= {{icon|Void}} Cyclops Blast <br> {{icon|Void}} [[Torch Hammer]]
|weapon(s)= {{icon|Void}} Cyclops Blast <br> {{icon|Void}} [[Torch Hammer]]
|Abilities= Armor Plating <br> High Durability <br> Rotational Shields <br> {{Fanfic Icon|Protector}} Create Hydra Shield <br> Protector Stagger
|abilities= Armor Plating <br> High Durability <br> Rotational Shields <br> {{Fanfic Icon|Protector}} Create Hydra Shield <br> Protector Stagger
}}
}}
'''Protector Cyclopses''' are large [[Vex]] [[Cyclops]] frames strengthened by the [[Darkness]] and the Vex's advanced tech.
'''Protector Cyclopses''' are large [[Vex]] [[Cyclops]] frames strengthened by the [[Darkness]] and the Vex's advanced tech.
==Gameplay==
==Gameplay==
These enormous Vex frames will unleash powerful [[Void]] blasts much like their inferior counterparts and will often flex their frontal plates each time they do so, extending these immune areas across their bodies. Uniquely, however, these units will force a barrage of arcing Void [[Torch Hammer]] blasts if an opponent gets too close to these units as a measure to eliminate them or force them away. Most uniquely, however, is the Protector Cyclops' ability to activate a rotational shield around it similar to a Hydra and it's ability to project immune shields across an arena for it's allies; any damage done to the shields by enemies heals up the protector and can reflect their attacks back. Because of the possible individual threat or the protective capabilities of the Protector Cyclops, it is advised that players utilize anti-protector tactics against these units, either using Anti-Protector rounds or abilities to stagger these units and disable their shielding abilities.
These enormous Vex frames will unleash powerful [[Void]] blasts much like their inferior counterparts and will often flex their frontal plates each time they do so, extending these immune areas across their bodies. Uniquely, however, these units will force a barrage of arcing Void [[Torch Hammer]] blasts if an opponent gets too close to these units as a measure to eliminate them or force them away. Most uniquely, however, is the Protector Cyclops' ability to activate a rotational shield around it similar to a Hydra and it's ability to project immune shields across an arena for it's allies; any damage done to the shields by enemies heals up the protector and can reflect their attacks back. Because of the possible individual threat or the protective capabilities of the Protector Cyclops, it is advised that players utilize anti-protector tactics against these units, either using Anti-Protector rounds or abilities to stagger these units and disable their shielding abilities.

Revision as of 15:55, May 25, 2024

Forums: Index Fan Fiction Protector Cyclops Destiny-FrontierGhostShell.png
Protector Cyclops
Statistics

Species:

Vex

Type:

Cyclops

Collectives:

Sol Collective
Sol Divisive

Rank:

Champion

Functions:

Elite Support Units/Heavy Artillery Unit

Mission:

Nightfalls
Invaded Missions
Invaded Strikes

Combat information

Weapon(s):

Void Cyclops Blast
Void Torch Hammer

Abilities:

Armor Plating
High Durability
Rotational Shields
ProtectorS.jpg Create Hydra Shield
Protector Stagger

 

Protector Cyclopses are large Vex Cyclops frames strengthened by the Darkness and the Vex's advanced tech.

Gameplay

These enormous Vex frames will unleash powerful Void blasts much like their inferior counterparts and will often flex their frontal plates each time they do so, extending these immune areas across their bodies. Uniquely, however, these units will force a barrage of arcing Void Torch Hammer blasts if an opponent gets too close to these units as a measure to eliminate them or force them away. Most uniquely, however, is the Protector Cyclops' ability to activate a rotational shield around it similar to a Hydra and it's ability to project immune shields across an arena for it's allies; any damage done to the shields by enemies heals up the protector and can reflect their attacks back. Because of the possible individual threat or the protective capabilities of the Protector Cyclops, it is advised that players utilize anti-protector tactics against these units, either using Anti-Protector rounds or abilities to stagger these units and disable their shielding abilities.