Lightslayer: Difference between revisions

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'''Lightslayers''' are powerful [[Fallen]] [[Marauder]]s and [[Hive]] [[Ogre]]s that serve as the final encounter of [[Onslaught]].
'''Lightslayers''' are powerful [[Fallen]] [[Marauder]]s and [[Hive]] [[Ogre]]s that serve as the bosses for the final activity of [[Onslaught]] activity.


==Gameplay==
==Gameplay==
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==Trivia==
==Trivia==
*The Lightslayer Marauder possesses the same model as [[Kridis, Dark Priestess]].
*The Fallen Lightslayer bears the same appearance and abilities as [[Kridis, Dark Priestess]].


==Appearance==
==Appearance==

Revision as of 21:45, April 27, 2024

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Marauder
Lightslayer
Biographical information

Species:

Fallen

Type:

Marauder

Rank:

Ultra

Mission:

Onslaught

Combat information

Weapon(s):

Stasis Stasis Blades

Abilities:

High Durability
Rapid Movement
Teleportation
Kinetic Ultra Smash
Stasis Stasis Blast
Summon Fallen

 
Ogre
Lightslayer
Biographical information

Species:

Hive

Type:

Ogre

Rank:

Ultra

Mission:

Onslaught

Combat information

Abilities:

Void Eye Blast
Kinetic Ground Slam
High Durability
Berserk Mode
Summon Hive

 

Lightslayers are powerful Fallen Marauders and Hive Ogres that serve as the bosses for the final activity of Onslaught activity.

Gameplay

The Lightslayers are encountered as the 50th and final wave of the Onslaught activity, located at the Pyramid's Inner Chamber. Upon engaging with the Lightslayer, it will continually summon Hive or Fallen reinforcements to its aid. When two capture zones appear around the room, Guardians must successfully capture them both to bring forth turrets for assistance, which will fire upon enemy targets. Once the Lightslayer is slain the encounter and activity is complete.

Trivia

Appearance

References