Forum:Intru'usor, Hired Striker: Difference between revisions

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(Created page with "{{Boss infobox |nameBG= #fff4be |BG= #fff4be |sectionBG=#fff4be |lineBG= #fff4be |name= Intru’usor, Hired Striker |image= |species= Cabal |faction= Dune Raiders |class= Thresher |mission= Titanian Takeover: Repel |weapon= {{icon|Solar}} Slug Repeaters <br> {{icon|Solar}} Missile Swarms <br> Autocannon mount |ability= Summon Cabal <br> Summon Shieldbearer Legionaries <br>...")
 
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==Gameplay==
==Gameplay==
Intru'usor is one of the three rotating bosses of Titanian Takeover: Repel. It is encountered at the outcrop outside of the Pyramid where the Guardians spawn in the Remove version of the activity. After you have finished all of the other objectives, interacting with the Cabal Terminal in the alcove outside of the Pyramid will begin the boss fight, and the Thresher will spawn alongside multiple Cabal enemies on the ground to provide support.  
Intru'usor is one of the three rotating bosses of Titanian Takeover: Repel. It is encountered at the outcrop outside of the Pyramid where the Guardians spawn in the Remove version of the activity. After you have finished all of the other objectives, interacting with the Cabal Terminal in the outcrop outside of the Pyramid will begin the boss fight, and the Thresher will spawn alongside multiple Cabal enemies on the ground to provide support.  


Throughout the fight, Intru’usor will fly around the arena firing swarms of missiles from its autocannon and their Slug Repeaters. Occasionally, it will call for an artillery strike where missiles will fall in random spots of the arena. After enough health has been lost, Intru'usor will summon an immunity shield and call upon large numbers of Cabal reinforcements. Players must take out a pair of [[Forum:Shieldbearer Legionary|Shieldbearer Legionaries]] to drop the shield. Doing this will lower Intru'usor's immunity shield, allowing you to continue the boss fight. This process must be repeated when the Thresher regains its shield. The amount of Shieldbearer Legionaries that need to be defeated will increase to four before Intru'usor becomes vulnerable again and players will be able to defeat it.
Throughout the fight, Intru’usor will fly around the arena firing swarms of missiles from its autocannon and Slug Repeaters. Occasionally, it will call for an artillery strike where missiles will fall in random spots of the arena. After enough health has been lost, Intru'usor will summon an immunity shield and call upon large numbers of Cabal reinforcements. Guardians must take out a pair of [[Forum:Shieldbearer Legionary|Shieldbearer Legionaries]] to drop the shield and continue the boss fight. This process must be repeated when the Thresher regains its shield, but the amount of Shieldbearer Legionaries that need to be defeated will increase to four. Once done, Intru'usor becomes vulnerable again and Guardians will be able to defeat it.


==Trivia==
==Trivia==

Revision as of 17:08, January 12, 2024

Intru’usor, Hired Striker
Biographical information

Species:

Cabal

Faction:

Dune Raiders

Class:

Thresher

Combat information

Mission:

Titanian Takeover: Repel

Weapon(s):

Solar Slug Repeaters
Solar Missile Swarms
Autocannon mount

Abilities:

Summon Cabal
Summon Shieldbearer Legionaries
High Durability
Rapid Movement
Immunity shield
Call Solar Artillery Strikes

 

Intru'usor, Hired Striker is an upgraded Thresher that serves as one of the six daily rotating bosses for the Titanian Takeover activity. It was deployed as part of a Dune Raider operation to retake the Titanian Pyramid.

Gameplay

Intru'usor is one of the three rotating bosses of Titanian Takeover: Repel. It is encountered at the outcrop outside of the Pyramid where the Guardians spawn in the Remove version of the activity. After you have finished all of the other objectives, interacting with the Cabal Terminal in the outcrop outside of the Pyramid will begin the boss fight, and the Thresher will spawn alongside multiple Cabal enemies on the ground to provide support.

Throughout the fight, Intru’usor will fly around the arena firing swarms of missiles from its autocannon and Slug Repeaters. Occasionally, it will call for an artillery strike where missiles will fall in random spots of the arena. After enough health has been lost, Intru'usor will summon an immunity shield and call upon large numbers of Cabal reinforcements. Guardians must take out a pair of Shieldbearer Legionaries to drop the shield and continue the boss fight. This process must be repeated when the Thresher regains its shield, but the amount of Shieldbearer Legionaries that need to be defeated will increase to four. Once done, Intru'usor becomes vulnerable again and Guardians will be able to defeat it.

Trivia

  • Intru’usor is the first Thresher to have a unique name. However, it likely refers to the pilot rather than the vehicle.

Appearences