Wizard: Difference between revisions
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{{Quote|That Wizard came from the [[Moon]]!|[[Ghost]]}} | {{Quote|That Wizard came from the [[Moon]]!|[[Ghost]]}} | ||
[[File:Destiny-HiveWizard.jpg|250px|thumb| | {{Boss infobox | ||
|name= Wizard | |||
|image= [[File:Destiny-HiveWizard.jpg|250px|thumb]] | |||
|species= [[Hive]] | |||
|faction= | |||
|rank= | |||
|class= | |||
|mission= | |||
|gender= | |||
|height= | |||
|mass= | |||
|weapon= | |||
|ability= Darkness Blast <br> Flight <br> Cast Poison Cloud <br> Solar Shield <br> [[Summon Vestige]]s ([[Waker of Crota]]) <br> Deathsong ([[Deathsinger]]) | |||
}} | |||
'''Wizards''' are a powerful caste of [[Hive]]. They wear long, crumbling robes and fly overhead to unleash their spells, drawing on the power of the [[Darkness]] to fuel their powers.<ref>'''Game Informer January 2014''', ''page 55''</ref> | '''Wizards''' are a powerful caste of [[Hive]]. They wear long, crumbling robes and fly overhead to unleash their spells, drawing on the power of the [[Darkness]] to fuel their powers.<ref>'''Game Informer January 2014''', ''page 55''</ref> | ||
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Wizards are often frustrating opponents on the battlefield, being able to unleash long range darkness blasts in rapid succession while swiftly flying around. The higher the Wizard is ranked, the faster they fire them. In addition, they can plant down poison clouds that deal damage over time, blur the player's vision, and slow them down. The vast majority of wizards come with [[Solar]] shields, except for Omnigul, who comes with an [[Arc]] shield. | Wizards are often frustrating opponents on the battlefield, being able to unleash long range darkness blasts in rapid succession while swiftly flying around. The higher the Wizard is ranked, the faster they fire them. In addition, they can plant down poison clouds that deal damage over time, blur the player's vision, and slow them down. The vast majority of wizards come with [[Solar]] shields, except for Omnigul, who comes with an [[Arc]] shield. | ||
===Variants=== | ===Variants=== | ||
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*Hallowed Wizard - Major Wizard | *Hallowed Wizard - Major Wizard | ||
*Ascendant Wizard - Epic difficulty Wizard | *Ascendant Wizard - Epic difficulty Wizard | ||
*Waker of Crota - encountered exclusively in [[Siege of the Warmind]] and [[The Wakening]]. Wakers of Crota glow green and are capable of summoning traps called Vestiges. Vestiges damage players who walk over them. Killing Wakers will prevent more Vestiges from appearing. | *[[Waker of Crota]] - encountered exclusively in [[Siege of the Warmind]] and [[The Wakening]]. Wakers of Crota glow green and are capable of summoning traps called Vestiges. Vestiges damage players who walk over them. Killing Wakers will prevent more Vestiges from appearing. | ||
*Deathsingers - These Ultra wizards are encountered exclusively in [[raid]]s, and will kill the entire party after a certain time limit if they are not killed beforehand. | *[[Deathsingers]] - These Ultra wizards are encountered exclusively in [[raid]]s, and will kill the entire party after a certain time limit if they are not killed beforehand. | ||
==Known Wizards== | ==Known Wizards== |
Revision as of 17:04, May 15, 2016
Wizard | |
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Biographical information | |
Species: |
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Combat information | |
Abilities: |
Darkness Blast |
Wizards are a powerful caste of Hive. They wear long, crumbling robes and fly overhead to unleash their spells, drawing on the power of the Darkness to fuel their powers.[1]
Overview
While the lesser Hive monsters carry out the Hive's will through overwhelming force, the Wizards plan the Hive's conquests and carry out the unspeakable rituals that create its menagerie of abominations. [2] In addition to fueling the Hive's might through sorcery, the Wizards also serve as its reproductive caste. A Wizard becomes fertile either from a mate or on her own, whereupon she will produce the pupae that give rise to the Hive's legions of Thralls. [3]
Gameplay
Wizards are often frustrating opponents on the battlefield, being able to unleash long range darkness blasts in rapid succession while swiftly flying around. The higher the Wizard is ranked, the faster they fire them. In addition, they can plant down poison clouds that deal damage over time, blur the player's vision, and slow them down. The vast majority of wizards come with Solar shields, except for Omnigul, who comes with an Arc shield.
Variants
- Chosen Wizard - Heroic difficulty Wizard
- Hallowed Wizard - Major Wizard
- Ascendant Wizard - Epic difficulty Wizard
- Waker of Crota - encountered exclusively in Siege of the Warmind and The Wakening. Wakers of Crota glow green and are capable of summoning traps called Vestiges. Vestiges damage players who walk over them. Killing Wakers will prevent more Vestiges from appearing.
- Deathsingers - These Ultra wizards are encountered exclusively in raids, and will kill the entire party after a certain time limit if they are not killed beforehand.
Known Wizards
- Gotra, Eir Spawn
- Heart of Crota
- Ir Anûk, Deathsinger
- Ir Halak, Deathsinger
- Ir Yût, the Deathsinger
- Mormu, Xol Spawn
- Omnigul, Will of Crota
- Verok
- Vurok, Eir Spawn
- Xyor, the Unwed
Trivia
- The phrase "That Wizard came from the Moon!" (as uttered by the Ghost) has become an infamous line among the Destiny community.[4] Bungie has released a shirt in recognition of the meme.[5]
- All Wizards are actually female.
Gallery
Pre-Alpha version of Wizard, re-used in The Dark Below
List of appearances
- Destiny (First appearance)
References
- ^ Game Informer January 2014, page 55
- ^ Grimoire: Wizards
- ^ Planet Destiny - Grimoire: Book of Sorrows
- ^ Kotaku - Bungie Turns Peter Dinklage Destiny Meme Into A T-Shirt
- ^ Bungie Store - DESTINY ALPHA T-SHIRT - MEN
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