Knight Echo: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
Knight Echoes are a the central mechanic of the dungeon. These Knights hold three motes each, and the type of mote they drop is determined by | Knight Echoes are a the central mechanic of the dungeon. These Knights hold three motes each, and the type of mote they drop is determined by wether the player that kills them is standing in the light or in the darkness. Correctly slaying the Knight Echoes while surviving theirs and their fellows' attacks is thus fundamental to completing all the encounters. | ||
==Trivia== | ==Trivia== |
Revision as of 04:50, August 7, 2023
Knight Echo | |
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Biographical information | |
Species: |
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Faction: |
Nine's Taken |
Rank: |
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Class: |
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Combat information | |
Mission: |
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Weapon(s): |
Taken Boomer |
Abilities: |
High Durability |
Knight Echoes are simulated Elite Taken Knights seen in the Prophecy Dungeon.
Gameplay
Knight Echoes are a the central mechanic of the dungeon. These Knights hold three motes each, and the type of mote they drop is determined by wether the player that kills them is standing in the light or in the darkness. Correctly slaying the Knight Echoes while surviving theirs and their fellows' attacks is thus fundamental to completing all the encounters.
Trivia
- When Beyond Light released, many uniquely titled enemies were renamed to their normal basic enemy names. The Knight Echo was no exception, and was renamed as Ravenous Taken Knights, which carries the same functions as a Knight Echo.
Gallery
List of appearances
- Destiny 2: Season of Arrivals (First appearance)