Wire Rifle: Difference between revisions

From Destinypedia, the Destiny wiki

(added gameplay section, cleanup)
(added symbols, taken image)
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|stability= Perfect
|stability= Perfect
|handling=  
|handling=  
|magazine= Infinite
|magazine=  
|feed= [[Shock Core]]s
|feed= [[Shock Core]]s
|ammo= Molten Shards
|ammo= Molten Shards
|mode= Charged
|mode= Charged
|rate= Slow
|rate= Slow
|damage= [[Arc]]
|damage= {{Icon|Arc}} [[Arc]]
|range= Long
|range= Long
|service= [[Fallen]]
|service= [[Fallen]]
|affiliation= [[Vandal]]s <br> [[Spider's Associate]]
|affiliation= [[Vandal]]s <br> [[Spider's Associate]] <br> Specialized [[Heavy Shank]]s
}}
}}
|title2 = Taken Wire Rifle
|title2 = Taken Wire Rifle
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{{Weapon infobox
{{Weapon infobox
|name= Taken Wire Rifle
|name= Taken Wire Rifle
|image= [[File:Wire Rifle.jpg|300px]]
|image= [[File:Taken Wire Rifle.png|300px]]
|manufacturer= [[Taken]] (formerly [[Fallen]])
|manufacturer= [[Taken]] (formerly [[Fallen]])
|style=
|style=
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|stability= Perfect
|stability= Perfect
|handling=  
|handling=  
|magazine= Infinite
|magazine=  
|feed= Solar Cores
|feed= Solar Cores
|ammo= Molten Shards
|ammo= Molten Shards
|mode= Charged
|mode= Charged
|rate= Slow
|rate= Slow
|damage= [[Solar]]
|damage= {{Icon|Solar}} [[Solar]]
|range= Long
|range= Long
|service= Taken Fallen
|service= Taken Fallen
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==Gameplay==
==Gameplay==
The Wire Rifle fires a high-velocity [[Arc]] bolt that punches through [[Guardian]] shields at long range, so using cover is advised. The weapon must charge for a second before firing, causing it to emit a recognizable sound and blue flash, which an attentive player can use to predict the attack and dodge it. The weapon is found almost exclusively in the hands of [[Vandal]]s or mounted on the chassis of [[Tracer Shank]]s, though it is also the preferred weapon of some large [[Captain]]s, like the [[Technocrat's Assistant]]s. [[S.A.B.E.R.-2]] uses a [[Solar]] variant of this weapon in its first form.
The Wire Rifle fires a high-velocity [[Arc]] bolt that punches through [[Guardian]] shields at long range, so using cover is advised. The weapon must charge for a second before firing, causing it to emit a recognizable sound and blue flash, which an attentive player can use to predict the attack and dodge it. The weapon is found almost exclusively in the hands of [[Vandal]]s or mounted on the chassis of [[Tracer Shank]]s, though it is also the preferred weapon of some large [[Captain]]s, like the [[Technocrat's Assistant]]s.
 
Some [[Heavy Shank]]s, like [[S.A.B.E.R.-2]], can mount a [[Solar]] variant of this weapon.


[[Taken Vandal]]s with Wire Rifles have their damage type changed to Solar, and can fire the weapon faster, though with lower precision.
[[Taken Vandal]]s with Wire Rifles have their damage type changed to Solar, and can fire the weapon faster, though with lower precision.
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File:Destiny-QueenbreakersBow-FusionRifle-Ingame.jpg|The Queenbreaker's Bow, a usable version of the Wire Rifle.
File:Destiny-QueenbreakersBow-FusionRifle-Ingame.jpg|The Queenbreaker's Bow, a usable version of the Wire Rifle.
File:Soriks Cut Overlook.png|A Wire Rifle with Tex Mechanica ammunition.
File:Soriks Cut Overlook.png|A Wire Rifle with Tex Mechanica ammunition.
File:Wire Rifle.jpg
</gallery>
</gallery>



Revision as of 04:41, August 7, 2023

Wire Rifle
Wire Rifle
FallenWireRifleGrimoireCard.jpg
Production overview

Manufacturer:

Fallen

Weapon type:

Sniper Rifle

Min-max accuracy:

Perfect

Min-max impact:

High

Min-max stability:

Perfect

Specifications

Feed system:

Shock Cores

Ammunition type:

Molten Shards

Fire mode:

Charged

Rate of fire:

Slow

Damage:

Arc Arc

Effective range:

Long

Service history

In service:

Fallen

Affiliation:

Vandals
Spider's Associate
Specialized Heavy Shanks

 
Taken Wire Rifle
Taken Wire Rifle
Taken Wire Rifle.png
Production overview

Manufacturer:

Taken (formerly Fallen)

Weapon type:

Sniper Rifle

Min-max accuracy:

Perfect

Min-max impact:

High

Min-max stability:

Perfect

Specifications

Feed system:

Solar Cores

Ammunition type:

Molten Shards

Fire mode:

Charged

Rate of fire:

Slow

Damage:

Solar Solar

Effective range:

Long

Service history

In service:

Taken Fallen

Affiliation:

Taken Vandals

 

"The Wire Rifle utilizes shock cores to charge thin wires of an exotic metal, converting them into Arc-infused molten shards with an extraordinary muzzle velocity."
— Grimoire Description[1]

Wire Rifles are Sniper Rifles used by the Fallen to flush out and suppress enemy forces.

Gameplay

The Wire Rifle fires a high-velocity Arc bolt that punches through Guardian shields at long range, so using cover is advised. The weapon must charge for a second before firing, causing it to emit a recognizable sound and blue flash, which an attentive player can use to predict the attack and dodge it. The weapon is found almost exclusively in the hands of Vandals or mounted on the chassis of Tracer Shanks, though it is also the preferred weapon of some large Captains, like the Technocrat's Assistants.

Some Heavy Shanks, like S.A.B.E.R.-2, can mount a Solar variant of this weapon.

Taken Vandals with Wire Rifles have their damage type changed to Solar, and can fire the weapon faster, though with lower precision.

The SIVA infused variant used by Splicer Vandals fires in three-round Solar bursts with an erratic trajectory, making it harder to track the shooter.

Trivia

  • Guardians can use a wieldable version of the Wire Rifle, called the Queenbreakers' Bow.
  • The Wire Rifle is seemingly compatible with an unspecified caliber of ammunition produced by Tex Mechanica. Evidence (or more likely an oversight by a developer) of this is located in the Tangled Shore, where one such rifle lays in a vantage point within a foundry, overlooking Sorik's Cut.

Gallery

List of appearances

References

  1. ^ Destiny Tracker - Fallen Arsenal