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Berserker: Difference between revisions

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===Super===
===Super===
*'''Bladefury''' - Create claws out of Strand. While your super is active:
*'''Bladefury''': Create claws out of Strand. While your super is active:
**Light Attack: Swing the claws to '''sever''' targets. Killing targets with a light attack increases the speed of the next attack and builds up energy for a heavy attack.
**Light Attack: Swing the claws to '''sever''' targets. Killing targets with a light attack increases the speed of the next attack and builds up energy for a heavy attack.
**Heavy Attack: Perform an uppercut attack that '''suspends''' target caught in the shockwave's path with your claws.
**Heavy Attack: Perform an uppercut attack that '''suspends''' target caught in the shockwave's path with your claws.


===Grenades===
===Grenades===
*'''Grapple''' - Creates a thread to swing over wide gaps or to quickly traverse the battlefield. It can also grab onto enemies to pull you closer to them, objects in the environment, '''tangles''', and even other Guardians. During and shortly after the grapple’s use, hit your melee button to perform a grapple melee, dealing bonus damage and unraveling enemies in the area.
*'''Grapple''': Creates a thread to swing over wide gaps or to quickly traverse the battlefield. It can also grab onto enemies to pull you closer to them, objects in the environment, '''tangles''', and even other Guardians. During and shortly after the grapple’s use, hit your melee button to perform a grapple melee, dealing bonus damage and unraveling enemies in the area.
*'''Threadling Grenade''' - Summons 3 threadlings to fight for you when thrown.
*'''Threadling Grenade''': Summons 3 threadlings to fight for you when thrown.
*'''Shackle Grenade''' - Creates a bola that then '''suspends''' nearby targets and creates secondary suspending explosions when thrown.
*'''Shackle Grenade''': Creates a bola that then '''suspends''' nearby targets and creates secondary suspending explosions when thrown.


===Melee===
===Melee===
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===Movement===
===Movement===
*'''Catapult Lift''' Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.
*'''Catapult Lift''': Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.
*'''High Lift''' Jump while airborne to activate Lift and launch into the air to greater heights.
*'''High Lift''': Jump while airborne to activate Lift and launch into the air to greater heights.
*'''Strafe Lift''' Jump while airborne to activate Lift and launch into the air with strong directional control.
*'''Strafe Lift''': Jump while airborne to activate Lift and launch into the air with strong directional control.


===Class Abilities===
===Class Abilities===
*'''Towering Barricade''' Create a large barrier that can be used to reinforce a position with cover from enemy fire.
*'''Towering Barricade''': Create a large barrier that can be used to reinforce a position with cover from enemy fire.
*'''Rally Barricade''' Create a small barrier that you can peek over while aiming down sights and that increases reload speed for your equipped when you stand behind it.
*'''Rally Barricade''': Create a small barrier that you can peek over while aiming down sights and that increases reload speed for your equipped when you stand behind it.


===Aspects===
===Aspects===

Revision as of 16:29, March 28, 2023

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The flash of a drawn blade in their eyes, the flash of fury in yours.
Berserker subclass background

The Berserker is a Strand-based Titan subclass featured in the Lightfall expansion in Destiny 2.

Abilities

Super

  • Bladefury: Create claws out of Strand. While your super is active:
    • Light Attack: Swing the claws to sever targets. Killing targets with a light attack increases the speed of the next attack and builds up energy for a heavy attack.
    • Heavy Attack: Perform an uppercut attack that suspends target caught in the shockwave's path with your claws.

Grenades

  • Grapple: Creates a thread to swing over wide gaps or to quickly traverse the battlefield. It can also grab onto enemies to pull you closer to them, objects in the environment, tangles, and even other Guardians. During and shortly after the grapple’s use, hit your melee button to perform a grapple melee, dealing bonus damage and unraveling enemies in the area.
  • Threadling Grenade: Summons 3 threadlings to fight for you when thrown.
  • Shackle Grenade: Creates a bola that then suspends nearby targets and creates secondary suspending explosions when thrown.

Melee

  • Frenzied Blade: Unleash claws that severs targets. Can be used up to 3 times.

Movement

  • Catapult Lift: Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.
  • High Lift: Jump while airborne to activate Lift and launch into the air to greater heights.
  • Strafe Lift: Jump while airborne to activate Lift and launch into the air with strong directional control.

Class Abilities

  • Towering Barricade: Create a large barrier that can be used to reinforce a position with cover from enemy fire.
  • Rally Barricade: Create a small barrier that you can peek over while aiming down sights and that increases reload speed for your equipped when you stand behind it.

Aspects

  • Into the Fray: Destroying a Tangle weaves Woven Mail and increases melee energy regeneration while wearing Woven Mail.
  • Drengr’s Lash: On Barricade cast, creates a powerful ripple, suspending enemies caught in the shockwave’s path.

Fragments

  • Thread of Ascent: Activating your grenade ability reloads your equipped weapons and grants bonus airborne effectiveness and handling for a short duration. +10 Mobility.
  • Thread of Binding: Super final blows emit a suspending burst from the target. +10 Resilience.
  • Thread of Continuity: Suspend, unravel, and sever effects applied to targets have increased duration. +10 Strength.
  • Thread of Evolution: Threadlings travel farther and deal additional damage. +10 Intellect.
  • Thread of Finality: Finisher final blows create Threadlings. +10 Recovery.
  • Thread of Fury: Damaging targets with a Tangle grants melee energy. -10 Strength.
  • Thread of Generation: Dealing damage generates grenade energy. -10 Discipline.
  • Thread of Isolation: Landing rapid precision hits emits a severing burst from the target.
  • Thread of Mind: Defeating suspended targets grants class ability energy.
  • Thread of Propagation: Powered melee final blows grant your Strand weapons Unraveling Rounds.
  • Thread of Rebirth: Strand weapon final blows have a chance to create a Threadling.
  • Thread of Transmutation: While you have Woven Mail, weapon final blows create a Tangle. +10 Strength.
  • Thread of Warding: Picking up an Orb of Power generates Woven Mail. -10 Resilience.
  • Thread of Wisdom: Defeating suspended targets with precision final blows generates an Orb of Power.

Trivia

  • The Subclass was called Tyrant in promotional material until 10th January 2023.

List of appearances

References