Sunbreaker: Difference between revisions
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*Fire Keeper - While standing in a Sunspot you gain an Overshield and Hammer of Sol lasts longer | *Fire Keeper - While standing in a Sunspot you gain an Overshield and Hammer of Sol lasts longer | ||
[[Category: Subclasses]] | ==List of appearances== | ||
*''[[Destiny]]'' | |||
**''[[The Taken King]]'' {{1st}} | |||
==References== | |||
<references/> | |||
{{Subclasses}} | |||
[[Category:Subclasses]] |
Revision as of 17:02, October 25, 2015
- "Forge the fury of undying suns."
- — Class Description
Sunbreaker is a Solar-based Titan subclass.
Upgrades
Tier 1 - Grenades
- Fusion Grenade - An explosive grenade that causes bonus damage when attached to its target
- Thermite Grenade - A grenade that sends forward a burning line of fire
- Incendiary Grenade - A grenade whose explosion catches enemies on fire, causing additional damage over time
Tier 2 - Movement
- Lift - Jump and then press again while in the air to activate Lift
- Increased Height - Upgrades Lift to carry you higher
- Increased Control - Upgrades Lift for better directional control while in the air
- Catapult - Upgrades Lift to provide a strong initial burst of momentum
Tier 3 - Super
- Hammer of Sol - Summon a flaming hammer and wreak destruction down upon your enemies
- Forgemaster - Throw more hammers, and hammers cause bigger explosions
- Suncharge - Press during Hammer of Sol to hurl yourself forward. Enemies in your path explode, chaining fiery damage to other enemies
- Scorched Earth - Ignite the world, creating Sunspots everywhere your Hammer of Sol impacts
Tier 4 - Melee
- Sunstrike - Burn your enemies with a heavy Solar Melee strike
- Melting Point - Burn away your target's defenses. While burning, targets are weakened to both you and your allies
- Thermal Vent - Sunstrike releases a Solar explosion on hit. Kills create a Sunspot that damages enemies inside
- Stoke the Forge - Reduces Sunstrike cooldown. Getting a killing blow with Sunstrike instantly recharges it
Tier 5 - Training 1
- Titan Codex I - Training focused on battle recovery and toughness
- Titan Codex II -Training focused on speed and toughness
- Titan Codex III - Training focused on battle recovery and speed
Tier 6 - Perks 1
- Flameseeker - Your Hammer of Sol will alter its flight path to seek out your enemies
- Explosive Pyre - Enemies felled by your hammer explode, chaining fiery Solar damage to others
- Fleetfire - Enemies felled by your fire grant you bonus agility and reload speed. Stacks up to 3 times
Tier 7 - Training 2
- Titan Codex IV - Training focused on all attributes
- Titan Codex V - Training focused on maximum recovery
- Titan Codex VI - Training focused on raw speed
Tier 8 - Perks 2
- Simmering Flames - When Super energy is full, grenade and melee abilities recharge twice as fast
- Cauterize - Enemies brought down by your fire regenerate your health
- Fire Keeper - While standing in a Sunspot you gain an Overshield and Hammer of Sol lasts longer
List of appearances
- Destiny
- The Taken King (First appearance)
References
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