Defender: Difference between revisions
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{{quote|The wall against which the Darkness breaks.|Class Description}} | {{quote|The wall against which the Darkness breaks.|Class Description}} | ||
'''Defender''' is a [[Void]]-based [[Titan]] subclass. | '''Defender''' is a [[Void]]-based [[Titan]] subclass. | ||
==Upgrades== | |||
===Tier 1 - Grenades=== | |||
*Magnetic Grenade - A grenade that attaches to enemies and explodes twice | |||
*Spike Grenade - A grenade that attaches to any surface and emits a torrent of damaging Void Light | |||
*Suppressor Grenade - An explosive grenade that prevents enemies from using abilities for a short time | |||
===Tier 2 - Movement=== | |||
*Lift - Jump and then press again while in the air to activate Lift | |||
*Increased Height - Upgrades Lift to carry you higher | |||
*Increased Control - Upgrades Lift for better directional control while in the air | |||
*Catapult - Upgrades Lift to provide a strong initial burst of momentum | |||
===Tier 3 - Super=== | |||
*Ward of Dawn - Shape Void Light into an indestructible shield to protect you and your allies from harm | |||
*Armor of Light - While inside Ward of Dawn you and your allies gain significant damage resistance | |||
*Blessing of Light - Passing through Ward of Dawn grants you and your allies a temporary shield | |||
*Weapons of Light - Passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage | |||
===Tier 4 - Melee=== | |||
*Disintegrate - Killing an enemy with this powerful melee attack creates a Force Barrier around you which absorbs incoming damage | |||
*War Machine - While Force Barrier is active all your weapons reload and ready blindingly fast | |||
*Gift of Light - While Force Barrier is active all your melee kills create Orbs of Light | |||
*Unbreakable - Force Barrier continually recharges | |||
===Tier 5 - Training 1=== | |||
*Titan Codex I - Training focused on battle recovery and toughness | |||
*Titan Codex II - Training focused on speed and toughness | |||
*Titan Codex III - Training focused on battle recovery and speed | |||
===Tier 6 - Perks 1=== | |||
*Bastion - Increases the duration of Ward of Dawn | |||
*Relentless - Increases the strength and duration of Force Barrier | |||
*Gift of the Void - As Ward of Dawn takes damage from enemy fire it creates additional Orbs of Light | |||
===Tier 7 - Training 2=== | |||
*Titan Codex IV - Training focused on all attributes | |||
*Titan Codex V - Training focused on maximum recovery | |||
*Titan Codex VI - Training focused on raw speed | |||
===Tier 8 - Perks 2=== | |||
*Untouchable - Reduces the cooldown time of Ward of Dawn | |||
*Iron Harvest - Heavy Weapon kills have a chance to create Orbs of Light for your allies | |||
*Illuminated - Increases the benefits granted by Blessing of Light and Weapons of Light | |||
[[Category: Subclasses]] |
Revision as of 16:43, October 23, 2015
- "The wall against which the Darkness breaks."
- — Class Description
Defender is a Void-based Titan subclass.
Upgrades
Tier 1 - Grenades
- Magnetic Grenade - A grenade that attaches to enemies and explodes twice
- Spike Grenade - A grenade that attaches to any surface and emits a torrent of damaging Void Light
- Suppressor Grenade - An explosive grenade that prevents enemies from using abilities for a short time
Tier 2 - Movement
- Lift - Jump and then press again while in the air to activate Lift
- Increased Height - Upgrades Lift to carry you higher
- Increased Control - Upgrades Lift for better directional control while in the air
- Catapult - Upgrades Lift to provide a strong initial burst of momentum
Tier 3 - Super
- Ward of Dawn - Shape Void Light into an indestructible shield to protect you and your allies from harm
- Armor of Light - While inside Ward of Dawn you and your allies gain significant damage resistance
- Blessing of Light - Passing through Ward of Dawn grants you and your allies a temporary shield
- Weapons of Light - Passing through Ward of Dawn grants you and your allies a temporary increase to weapon damage
Tier 4 - Melee
- Disintegrate - Killing an enemy with this powerful melee attack creates a Force Barrier around you which absorbs incoming damage
- War Machine - While Force Barrier is active all your weapons reload and ready blindingly fast
- Gift of Light - While Force Barrier is active all your melee kills create Orbs of Light
- Unbreakable - Force Barrier continually recharges
Tier 5 - Training 1
- Titan Codex I - Training focused on battle recovery and toughness
- Titan Codex II - Training focused on speed and toughness
- Titan Codex III - Training focused on battle recovery and speed
Tier 6 - Perks 1
- Bastion - Increases the duration of Ward of Dawn
- Relentless - Increases the strength and duration of Force Barrier
- Gift of the Void - As Ward of Dawn takes damage from enemy fire it creates additional Orbs of Light
Tier 7 - Training 2
- Titan Codex IV - Training focused on all attributes
- Titan Codex V - Training focused on maximum recovery
- Titan Codex VI - Training focused on raw speed
Tier 8 - Perks 2
- Untouchable - Reduces the cooldown time of Ward of Dawn
- Iron Harvest - Heavy Weapon kills have a chance to create Orbs of Light for your allies
- Illuminated - Increases the benefits granted by Blessing of Light and Weapons of Light