User talk:Scorn Enthusiast: Difference between revisions
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'''High-Value Targets''', or HVTs, are special enemies that can appear in [[Patrol]] or during [[Gambit]] matches. | |||
==Gambit== | |||
About halfway through the game, a High-Value Target will appear. It will be a glowing [[Major]] enemy of the same race as the one currently being fought. It will spawn at a Front, and move through them all the way to the opposite side. If not killed in time, it will disappear. When damaged, it will begin leaking [[Motes of Dark]], and will release a shower of them when killed, alongside a Heavy [[Ammo Brick]]. A total of 12 motes can be collected from a High-Value Target. Its arrival, death, imminent disappearence and escape will be announced both by the [[Drifter]] and messages on screen. | |||
;Gambit HVTs | |||
*[[Loaded Captain]] | |||
*[[Opulent Chieftain]] | |||
*[[Plentiful Centurion]] | |||
*[[Prosperous Minotaur]] | |||
*[[Wealthy Knight]] | |||
== | ==Patrol== | ||
High-Value Targets appear in Patrol spaces as a [[World Event]]. It will begin patrolling the area, attacking both hostile combatants and [[Guardian]]s alike, until it is killed, or it flees. It will usually be a glowing [[Major]] enemy of a faction present in the [[Destination]], with high health and damage, and quickly regenerating [[Absorption Shield]]s if known to possess them. Its appearence, death, imminent disappearence and escape will be announced both by messages on the screen. | |||
= | {| class="wikitable" | ||
|- | |||
! Location !! Fallen !! Hive !! Vex !! Cabal !! Taken !! Scorn | |||
|- | |||
| [[EDZ]] || [[Ransack Servitor]], [[Despoiler Captain]], [[Ransack Vandal]] || || || [[Splicer Captain]], ||[[Servitor]]¥ (Only in [[Destiny 2]]) || | |||
|- | |||
| [[Titan (moon)|Titan]] || [[Wizard]] || [[Fissure Knight]] || |||||| | |||
|- | |||
| [[Io]] || [[Wizard]] || [[Knight]]¥ || [[Savathûn's Handmaiden]] |||||| | |||
|- | |||
| [[Nessus]] || [[Despoiler Captain]] || || [[Storm Minotaur]] |||||| | |||
|- | |||
| [[Mercury]] || [[Wizard]] || [[Knight]]¥ || [[Savathûn's Handmaiden]] |||||| | |||
|- | |||
| [[Mars]] || [[Wizard]] || [[Knight]]¥ || [[Savathûn's Handmaiden]] |||||| | |||
|- | |||
| [[Tangled Shore]] || [[Wizard]] || [[Knight]]¥ || [[Savathûn's Handmaiden]] |||||| | |||
|- | |||
| [[Dreaming City]] |||| [[Knight]]¥ || [[Savathûn's Handmaiden]] |||||| [[Fanatic's Chosen]] | |||
|- | |||
| [[Moon]] || [[Ransack Servitor]], [[Despoiler Captain]], [[Ransack Vandal]] || [[Fissure Knight]] || |||||| | |||
|- | |||
| [[Cosmodrome]] || [[Despoiler Captain]], [[Ransack Servitor]] || [[Knight]]¥ |||||||| | |||
|- | |||
| [[Europa]] || [[Enforcer Brig]] || || [[Storm Minotaur]] |||||| | |||
|- | |||
| [[Court of Savathûn]] |||| [[Lightbearer Acolyte]], [[Lightbearer Knight]], [[Lightbearer Wizard]] |||||||| [[Ultra]] [[Corrupted Chieftain]] | |||
|- | |||
| [[Leviathan (ship)|Derelict Leviathan]] ||||||||[[Imperial Centurion]], [[Imperial Incendior]], [[Nightmare of Tlazat, Fed to Beasts]], [[Nightmare of Uaoc, Spine Breaker]], [[Elite]] [[Loyalist Centurion]] with squad |||| [[Elite]] [[Corrupted Chieftain]] with squad, [[Nightmare of Evoks, the Burned]], [[Nightmare of Ky'leks, the Docked]] | |||
|- | |||
|} |
Revision as of 10:53, October 25, 2022
High-Value Targets, or HVTs, are special enemies that can appear in Patrol or during Gambit matches.
Gambit
About halfway through the game, a High-Value Target will appear. It will be a glowing Major enemy of the same race as the one currently being fought. It will spawn at a Front, and move through them all the way to the opposite side. If not killed in time, it will disappear. When damaged, it will begin leaking Motes of Dark, and will release a shower of them when killed, alongside a Heavy Ammo Brick. A total of 12 motes can be collected from a High-Value Target. Its arrival, death, imminent disappearence and escape will be announced both by the Drifter and messages on screen.
- Gambit HVTs
Patrol
High-Value Targets appear in Patrol spaces as a World Event. It will begin patrolling the area, attacking both hostile combatants and Guardians alike, until it is killed, or it flees. It will usually be a glowing Major enemy of a faction present in the Destination, with high health and damage, and quickly regenerating Absorption Shields if known to possess them. Its appearence, death, imminent disappearence and escape will be announced both by messages on the screen.