The Enigma: Difference between revisions

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(Updated Perks to show all possible perk combinations, with links to light.gg.)
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==Perks==
==Perks==
Intrinsic Perk: '''Adaptive Glaive''' - Hybrid Melee/ranged polearm with a frontal shield. Generates energy on dealing ranged damage.
{{PerkTable
*[Aim Down Sights] :Raise shield, depleting energy over time.
|barrel1=[[lightgg:2713678205|Low-Impedance Windings]]
*[Melee] :Kinetic melee combo
|mag1=[[lightgg:1431678320|Alloy Magazine]]
 
|1stperk1=[[lightgg:3526486541|Tilting at Windmills]]
Column 1: Haft - '''Low-Impedance Windings''' - Improved output efficiency.
|2ndperk1=[[lightgg:3108830275|Unrelenting]]
*Increases shield duration
|origin1=[[lightgg:357495645|Psychohack]]
*Slightly increases reload speed
|barrel2=[[lightgg:1263609309|Ballistic Tuning]]
*Decreases range
|mag2=[[lightgg:2420895100|Extended Mag]]
 
|1stperk2=[[lightgg:4071163871|Threat Detector]]
Column 2: Magazine - '''Swap Mag''' - Increases this weapon's ready and stow speed.
|2ndperk2=[[lightgg:1015611457|Kill Clip]]
 
|barrel3=[[lightgg:5699512|Tempered Truss Rod]]
Column 3: Trait - '''Subsistence''' - Defeating targets partially reloads the magazine from reserves.
|mag3=[[lightgg:1087426260|Appended Mag]]
 
|1stperk3=[[lightgg:2779035018|Feeding Frenzy]]
Column 4: Trait - '''Kill Clip''' - Reloading after a kill grants increased damage.
|2ndperk3=[[lightgg:2726471870|Thresh]]
 
|barrel4=[[lightgg:1934171651|Supercooled Accelerator]]
Column 5: Origin Trait - '''Psychohack''' Sustained damage from this weapon lowers the the target's damage output for a short duration.
|mag4=[[lightgg:3142289711|Accurized Rounds]]
|1stperk4=[[lightgg:951095735|Impulse Amplifier]]
|2ndperk4=[[lightgg:4104185692|Frenzy]]
|barrel5=[[lightgg:580685494|Auxiliary Reserves]]
|mag5=[[lightgg:3721627275|Swap Mag]]
|1stperk5=[[lightgg:1820235745|Subsistence]]
|2ndperk5=[[lightgg:2224838837|Unstoppable Force]]
|barrel6=[[lightgg:594346985|Lightweight Emitter]]
|mag6=[[lightgg:679225683|Light Mag]]
|1stperk6=[[lightgg:1631667848|Grave Robber]]
|2ndperk6=[[lightgg:3425386926|Rampage]]
}}


==Gallery==
==Gallery==

Revision as of 18:51, September 11, 2022

The Enigma
TheEnigma.jpg
Production overview

Rarity class:

Legendary

Weapon type:

Glaive

Specifications

Ammunition type:

Special ammo

Damage:

Void

Effective range:

68

Service history

In service:

Yes

Affiliation:

Guardian

 

"A weapon forged from an ancient memory, purpose-built for your hand."
— Weapon Description

The Enigma is a Legendary Glaive in The Witch Queen expansion. It does Void damage.[1]

Perks

Intrinsic Trait Intrinsic Frame Barrel Bowstring Blade Haft Sight Magazine Arrow Guard Perk 1 Perk 2 Stock Grip Origin Catalyst

Low-Impedance Windings Alloy Magazine Tilting at Windmills Unrelenting Psychohack
Ballistic Tuning Extended Mag Threat Detector Kill Clip
Tempered Truss Rod Appended Mag Feeding Frenzy Thresh
Supercooled Accelerator Accurized Rounds Impulse Amplifier Frenzy
Auxiliary Reserves Swap Mag Subsistence Unstoppable Force
Lightweight Emitter Light Mag Grave Robber Rampage

Gallery

Trivia

  • The relic recovered by the player in the throne world is actually the blade of the enigma.

List of appearances

References