Taken Wizard: Difference between revisions

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(Added Gameplay section)
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|height= 7 ft
|height= 7 ft
|mass=  
|mass=  
|weapon= Necromantic Gaze
|weapon= [[Solar]] Necromantic Gaze
|ability= [[Void]] Shield <br> Rapid Flight <br> Summon [[Shadow Thrall]]
|ability= [[Void]] [[Absorption Shield]] <br> Rapid Flight <br> Summon [[Shadow Thrall]]
}}  
}}  
{{Quote|You are a Wizard. Master of forbidden secrets. Butcher of physics. [...] Behind all your furious power, behind your shields and your legions of attendants, you know you might yet be stripped of your defenses and pinned to ruin. You need to never be alone. There is a knife for you. It is shaped like [call forth the numberless]. Take up the knife. Issue forth a horde. Take your new shape.|[[Grimoire]] description}}
{{Quote|You are a Wizard. Master of forbidden secrets. Butcher of physics. [...] Behind all your furious power, behind your shields and your legions of attendants, you know you might yet be stripped of your defenses and pinned to ruin. You need to never be alone. There is a knife for you. It is shaped like [call forth the numberless]. Take up the knife. Issue forth a horde. Take your new shape.|[[Grimoire]] description}}
'''Taken Wizard''' is a type of [[Taken]] [[Hive]] which can summon [[Shadow Thrall]]s. Fires Solar Darkness Blasts that move rapidly, and has a [[Void]] shield.
'''Taken Wizard''' is a type of [[Taken]] [[Hive]].
 
==Gameplay==
The Wizard's abilities change considerably once Taken. They quick traveling [[Arc]] Darkness Blast is replaced by the [[Solar]] Necromantic Gaze, which lingers in place before darting towards a target. They have lost their Poison Cloud, and replaced it with the ability to summon [[Shadow Thrall]]s. Taken Wizards should never be allowed to retreat, or they will begin creating large hordes of Shadow Thralls that can quickly overwhelm players. Defense wise, their shields have changed to [[Void]], but they aren't any tougher than their Hive counterpart.


==Known Taken Wizards==
==Known Taken Wizards==
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*[[Priest of Incaru]]
*[[Priest of Incaru]]
*Primeval Envoy
*Primeval Envoy
*[[Ravenous Taken Wizard]]
*[[Ravenous Taken Wizard]]-Common [[Elite]] variant
*[[Taken Asphyxiator]]
*[[Taken Asphyxiator]]
*[[Taken Fleshcrafter]]
*[[Taken Fleshcrafter]]

Revision as of 05:11, September 8, 2022

Taken Wizard
Grimoire Taken Wizard.jpg
Biographical information

Species:

Taken

Class:

Wizard

Height:

7 ft

Combat information

Weapon(s):

Solar Necromantic Gaze

Abilities:

Void Absorption Shield
Rapid Flight
Summon Shadow Thrall

 

"You are a Wizard. Master of forbidden secrets. Butcher of physics. [...] Behind all your furious power, behind your shields and your legions of attendants, you know you might yet be stripped of your defenses and pinned to ruin. You need to never be alone. There is a knife for you. It is shaped like [call forth the numberless]. Take up the knife. Issue forth a horde. Take your new shape."
Grimoire description

Taken Wizard is a type of Taken Hive.

Gameplay

The Wizard's abilities change considerably once Taken. They quick traveling Arc Darkness Blast is replaced by the Solar Necromantic Gaze, which lingers in place before darting towards a target. They have lost their Poison Cloud, and replaced it with the ability to summon Shadow Thralls. Taken Wizards should never be allowed to retreat, or they will begin creating large hordes of Shadow Thralls that can quickly overwhelm players. Defense wise, their shields have changed to Void, but they aren't any tougher than their Hive counterpart.

Known Taken Wizards

Variants

List of appearances

Trivia

  • Despite in the Grimoire card for the Taken Wizard using an arc darkness blast, they are never seen using this in-game.

References