Security Turret: Difference between revisions
From Destinypedia, the Destiny wiki
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|species= [[Fallen]] | |species= [[Fallen]] | ||
|type= Automated Turret | |type= Automated Turret | ||
|house= [[House of Dusk]] | |house= [[House of Dusk]] <br> [[House of Salvation]] | ||
|rank= | |rank= | ||
|mission= [[Zero Hour]] | |mission= [[Zero Hour]] <br> [[Ketchcrash]] | ||
|weapon(s)= [[Arc]] Turret Projectiles | |weapon(s)= [[Arc]] Turret Projectiles | ||
|abilities= High Durability <br> Rest <br> Awaken <br> Aquire Target <br> Increase Rate of Fire | |abilities= High Durability <br> Rest <br> Awaken <br> Aquire Target <br> Increase Rate of Fire | ||
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*''[[Destiny 2]]'' | *''[[Destiny 2]]'' | ||
**[[Joker's Wild]] {{1st}} | **[[Joker's Wild]] {{1st}} | ||
**[[Season of the Plunder]] | |||
{{Fallen}} | {{Fallen}} |
Revision as of 18:19, August 23, 2022
Security Turret | |
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Biographical information | |
Species: |
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Type: |
Automated Turret |
House: |
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Mission: |
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Combat information | |
Weapon(s): |
Arc Turret Projectiles |
Abilities: |
High Durability |
The Security Turret is a stationary auto-turret used by the Fallen for brief incursions and position defense.
Overview
These automated turrets are seen in a Fallen covert base of operations in the Zero Hour Mission, where they attempted to stave off the Guardians and allow Siriks, Loyal to Eramis and his crew to escape.
List of appearances
- Destiny 2
- Joker's Wild (First appearance)
- Season of the Plunder
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