Finisher: Difference between revisions
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==Overview== | ==Overview== | ||
When enemies are low on health, they will start to glow yellow and have a yellow circle over their heads. If a player gets close to the enemy and presses the button they have | When enemies are low on health, they will start to glow yellow and have a yellow circle over their heads. If a player gets close to the enemy and presses the button they have bound to Finisher, they will close the distance to the enemy rapidly, and go through an animation that will show the player killing the enemy in an interesting way. During a Finisher animation, the enemy that is being attacked is completely immune to damage, while the player is not. [[Minor]] enemies become vulnerable at half health, [[Elite]] enemies at one third, and [[Major]] enemies at one sixth. [[Ultra]]s and [[Vehicle]]s cannot be finished. Barrier [[Champion]]s and [[Hive]] [[Knight]]s can make themselves temporarily immune to Finishers while using their defensive abilities. | ||
There are a number of [[Mods]] and [[Fragment (Class)|Fragment]]s that synergize with | There are a number of [[Mods]] and [[Fragment (Class)|Fragment]]s that synergize with Finishers, as well as the [[Aeon Safe]], [[Aeon Soul]] and [[Aeon Swift]] [[Exotic]] [[Armor]]s. Some [[Bounties]] require the player to use Finishers on enemies. | ||
Every class has a default | Every class has a default Finisher. New Finishers can be acquired through [[Season Pass|Season Passes]] or through the [[Eververse Trading Company]] for [[Silver]]. Players can let the game decide randomly what Finisher to use among those in their inventory, or they can select a list of favored ones that will always be played, or simply select one to always be used at all times. | ||
=List of Finishers= | =List of Finishers= | ||
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==Trivia== | ==Trivia== | ||
*Using your finisher in midair always plays the class' default animation. | *Using your finisher in midair always plays the class' default animation. | ||
*There | *There once existed a bug where if an enemy is killed right when a player starts a Finisher, the player is killed. | ||
**This was patched to now where if an enemy dies at the same time as someone tries to finish the enemy, the player will go through the animation anyways. | **This was patched to now where if an enemy dies at the same time as someone tries to finish the enemy, the player will go through the animation anyways. | ||
*Currently, there is only one first-person perspective Finisher, which is retained for the destruction of a Hive Ghost. All other Finishers are performed in third person. | |||
*Finishers have been associated with numerous humorous bugs in the past, such as allowing players to send enemies vast distances, enabling killing of raid bosses by pushing them into kill zones, or allowing players to travel through world geometry, most famously via Gladiator's Bladerush. | |||
==References== | ==References== |
Revision as of 22:32, August 21, 2022
Finishers are a special type of attack used to dispose of low health enemies. They were first added in Shadowkeep.
Overview
When enemies are low on health, they will start to glow yellow and have a yellow circle over their heads. If a player gets close to the enemy and presses the button they have bound to Finisher, they will close the distance to the enemy rapidly, and go through an animation that will show the player killing the enemy in an interesting way. During a Finisher animation, the enemy that is being attacked is completely immune to damage, while the player is not. Minor enemies become vulnerable at half health, Elite enemies at one third, and Major enemies at one sixth. Ultras and Vehicles cannot be finished. Barrier Champions and Hive Knights can make themselves temporarily immune to Finishers while using their defensive abilities.
There are a number of Mods and Fragments that synergize with Finishers, as well as the Aeon Safe, Aeon Soul and Aeon Swift Exotic Armors. Some Bounties require the player to use Finishers on enemies.
Every class has a default Finisher. New Finishers can be acquired through Season Passes or through the Eververse Trading Company for Silver. Players can let the game decide randomly what Finisher to use among those in their inventory, or they can select a list of favored ones that will always be played, or simply select one to always be used at all times.
List of Finishers
- This section needs expansion. You can help Destinypedia by expanding it.
Note: Exotic Finishers have a † beside them.
- Blade Carnival (Hunter Exclusive)
- The Focused Fist (Titan Exclusive)
- Palm of Wen Jie (Warlock Exclusive)
- Belgian Flying Kick (Season of the Undying owners only)
- Golden Age Dropkick (Eververse)
- Whirlwind (Eververse)
- Savage Haymaker (Eververse)
- The Kellbreaker (Season of Dawn owners only)
- Nail on the Head (Eververse (Titan Exclusive))
- Clock Cleaner (Season of Dawn Finishers Bundle (Eververse))
- Fist of Fury (Season of Dawn Finishers Bundle (Eververse))
- Flash Kick (Season of Dawn Finishers Bundle (Eververse))
- Sure Shot (Eververse Hunter Exclusive)
- En Garde (Eververse Warlock Exclusive)
- Perfect Ten (Eververse The Dawning Exclusive)
- Energy Overload (Eververse)
- Gladiator's Bladerush (Eververse)
- I Am the Boss Now (Eververse)
- Shuffle and Scat (Eververse)
- This... is... TRIALS! (Eververse)
- Valkyrian Impaler (Season of the Worthy owners only)
- Crackling Flourish (Eververse Hunter Exclusive)
- Thunderclap (Eververse Titan Exclusive)
- Stormbreaker (Eververse Warlock Exclusive)
- Aerial Snap Kick (Eververse)
- Iron Severance (Eververse)
- One-Inch Punch (Eververse)
- Overhead Heel Crush (Eververse)
- Revolution Blade (Season of Arrivals owners Exclusive)
- Set and Spike (Eververse)
- Slice and Dice (Eververse Hunter Exclusive)
- Bulwark Hurl (Eververse Titan Exclusive)
- Nova Pulse (Eververse Warlock Exclusive)
- Happy Trails (Eververse)
- Silencing Shot (Season of the Hunt owners only)
- Arctic Edge (Eververse Hunter Exclusive)
- Fracturing Slam (Eververse Titan Exclusive)
- Shatterpierce (Eververse Warlock Exclusive)
- Knockout Punch (Eververse Guardian Games Exclusive)
- Shield Slam (Season of the Chosen owners Exclusive)
- Whirling Edge (Eververse Hunter Exclusive)
- Seismic Slam (Eververse Titan Exclusive)
- By My Blade (Eververse Warlock Exclusive)
- Grand Slam (Eververse)
- Security Breach (Season of the Splicer owners Exclusive)
- Skull Crasher (Eververse Hunter Exclusive)
- Electric Slap (Eververse Titan Exclusive)
- Ionic Spear (Eververse Warlock Exclusive)
- All Four Barrels (Eververse)
- Birthday Blade (Eververse)
- Ding! (Eververse)
- Field Work (Season of the Lost owners Exclusive)
- Sidearm Smackdown (Eververse)
- Slapshot (Eververse The Dawning Exclusive)
- Cross Cut (Eververse Hunter Exclusive)
- Ricochet Disc (Eververse Titan Exclusive)
- Occult Orb (Eververse Warlock Exclusive)
- Like a Moth... (Season of the Risen owners Exclusive)
- Sampling Cutlery (Eververse Hunter Exclusive)
- The Best Defense (Eververse Titan Exclusive)
- Big Ball of Nothing (Eververse Warlock Exclusive)
- The Spins (Eververse Guardian Games Exclusive)
- Swing the Scythe (Season of the Haunted owners Exclusive)
- Sharp Aim (Eververse Hunter Exclusive)
- Perfect Catch (Eververse Titan Exclusive)
- Solar Snap (Eververse Warlock Exclusive)
- Power Pitch (Eververse Solstice Exclusive)
Trivia
- Using your finisher in midair always plays the class' default animation.
- There once existed a bug where if an enemy is killed right when a player starts a Finisher, the player is killed.
- This was patched to now where if an enemy dies at the same time as someone tries to finish the enemy, the player will go through the animation anyways.
- Currently, there is only one first-person perspective Finisher, which is retained for the destruction of a Hive Ghost. All other Finishers are performed in third person.
- Finishers have been associated with numerous humorous bugs in the past, such as allowing players to send enemies vast distances, enabling killing of raid bosses by pushing them into kill zones, or allowing players to travel through world geometry, most famously via Gladiator's Bladerush.