Abomination: Difference between revisions

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==Known Abominations==
==Known Abominations==
*[[Demented Abomination]]
*[[Demented Abomination]]
*[[Ether Abomination]]
*[[Itzlii, Herald of the Plague]]
*[[Itzlii, Herald of the Plague]]
*[[Macuii, Herald of the Plague]]
*[[Macuii, Herald of the Plague]]
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*[[The Caretaker]]
*[[The Caretaker]]
*[[The Vengeful Hand]]
*[[The Vengeful Hand]]
*[[Tortured Abomination]]
*[[Visiraa]]
*[[Visiraa]]


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*[[Darkmind Abominations]]
*[[Darkmind Abominations]]
*[[Deranged Abomination]]
*[[Deranged Abomination]]
*[[Ether Abomination]]
*[[Invasive Abomination]]
*[[Invasive Abomination]]
*[[Knowledge Bearer]]
*[[Knowledge Bearer]]
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*[[Lurking Abomination]]
*[[Lurking Abomination]]
*[[Ravagers of Xivu Arath]]
*[[Ravagers of Xivu Arath]]
*[[Tortured Abomination]]
*[[Unstoppable Abomination]]
*[[Unstoppable Abomination]]



Revision as of 10:32, March 28, 2022

Abomination
Abraham-valdez-mongrel-ingame-fullbody.jpg
Biographical information

Species:

Fallen

Type:

Heavy Infantry

House:

Scorn

Gender:

N/A

Rank:

Mobile Siege Engine

Mission:

Varying

Combat information

Abilities:

Overcharged Ether
High Durability
Arc Ground Slam

 

Abominations are large, monstrous Scorn that have been mutated beyond recognition as a result of excessive resurrections.

Overview

Abominations are among the most heavily corrupted Scorn, having been resurrected many times through the use of Dark Ether. Similar to Screebs, they are a distorted, mindless shell of their former selves, due to an apparent physical and psychological toll of which reanimation takes on them. Abominations, much like Ravagers, are entirely headless—a large metal cap is affixed to the stump of their neck. As former Dregs, they have two stumps below their intact arms, unchanged by their transformation into Scorn.

They bear a disturbing resemblance to Hive Ogres, both in terms of gameplay mechanics and how they both are a distinct class of mutant entities within their species.

Gameplay

Abominations prefer to attack their targets by casting bolts of Arc Ether that are capable of inflicting high damage to Guardian shields from surprisingly long ranges. To engage close-range targets, they slam the ground with arc energy, causing a shockwave that both knocks back and deals massive damage to enemies within its range. These devastating attacks are enforced by the Abomination's sheer mass, providing it with a large pool of health—thus, range and heavy firepower are recommended for engaging with Abominations.

Known Abominations

Variants

Trivia

  • Abominations were known as Mongrels during development.

Gallery

List of appearances

References