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===Set 1 - Grenades=== | ===Set 1 - Grenades=== | ||
*Solar | *'''Solar Grenade'''—A grenade that creates a flare of Solar Light which continually damages enemies trapped inside. | ||
*Firebolt | *'''Firebolt Grenade'''—A grenade that unleashes bolts of Solar Light at nearby enemies. | ||
*Fusion | *'''Fusion Grenade'''—An explosive grenade that causes bonus damage when attached to its target. | ||
===Set 2 - Movement=== | ===Set 2 - Movement=== | ||
*Balanced | *'''Balanced Glide'''— Glide jump ability provides bonuses to both speed and control. | ||
*Burst | *'''Burst Glide'''— Upgrades Glide for strong speed boosts. | ||
*Controlled | *'''Controlled Glide'''— Glide jump ability provides better directional control while in the air. | ||
===Set 3 - Super=== | ===Set 3 - Super=== | ||
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===Set 4 - Class Abilities=== | ===Set 4 - Class Abilities=== | ||
*Healing | *'''Healing Rift'''— Conjure a well of Light that continually heals those inside it. | ||
*Empowering | *'''Empowering Rift'''— Conjure a well of Light that increases the attack power of those inside it. | ||
===Set 5 - Passive Path 1: Attunement Of Sky=== | ===Set 5 - Passive Path 1: Attunement Of Sky=== | ||
*Celestial | *'''Celestial Fire'''— Send out a spiral of three explosive Solar energy blasts<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref> | ||
*Winged | *'''Winged Sun'''— Fire weapons, send celestial fire, and throw grenades while gliding. Airborne final blows extend the effects of Heat Rises and grant melee energy.<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref> | ||
*Heat | *'''Heat Rises'''— Consume your grenade energy to extend glide time and improve in-air accuracy<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref> | ||
*Icarus | *'''Icarus Dash'''— Activate while in midair to dodge. | ||
===Set 6 - Passive Path 2: Attunement Of Flame=== | ===Set 6 - Passive Path 2: Attunement Of Flame=== | ||
*Igniting | *'''Igniting Touch'''— Strike an enemy with this melee ability to burn them and cause them to explode. | ||
*Fated For The | *'''Fated For The Flame'''— Daybreak projectiles seek targets as they travel and, upon impact, launch a streak of deadly flames. | ||
*Everlasting | *'''Everlasting Fire'''— Killing an enemy with Daybreak extends its duration. | ||
*Phoenix | *'''Phoenix Dive'''— Quickly descend from mid-air and regenerate health. | ||
===Set 7 - Passive Path 3: Attunement of Grace=== | ===Set 7 - Passive Path 3: Attunement of Grace=== | ||
*[[Well of Radiance]] | *'''[[Well of Radiance]]'''— A variation of [[Daybreak]] which slams the Daybreak sword into the ground, creating a massive rift which empowers and heals allies. | ||
*Guiding | *'''Guiding Flame'''— Melee attacks that connect empower nearby allies | ||
*Benevolent Dawn | *'''Benevolent Dawn'''— Empowering nearby allies with Guiding Flame gives melee, grenade, and rift energy. | ||
*Divine | *'''Divine Protection'''— Hold the grenade button to turn your grenade into a Blessing, which acts as a health pickup which heals and shields allies. | ||
===Melee Type=== | ===Melee Type=== | ||
*Attunement of Sky | *'''Attunement of Sky'''— Celestial fire: Send out a spiral of three explosive Solar energy blasts | ||
*Attunement of Grace | *'''Attunement of Grace'''— Guiding Flame: Strike an enemy with this melee ability to inflict burn damage and empower yourself and nearby allies | ||
*Attunement of Flame | *'''Attunement of Flame'''— Igniting touch: Strike an enemy with this melee ability to burn them and cause them to explode | ||
==Upgrades Solar 3.0 (Destiny 2: Witch Queen)== | ==Upgrades Solar 3.0 (Destiny 2: Witch Queen)== |
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