Dawnblade: Difference between revisions

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===Set 1 - Grenades===
===Set 1 - Grenades===
*Solar Grenade—A grenade that creates a flare of Solar Light which continually damages enemies trapped inside.
*'''Solar Grenade'''—A grenade that creates a flare of Solar Light which continually damages enemies trapped inside.
*Firebolt Grenade—A grenade that unleashes bolts of Solar Light at nearby enemies.
*'''Firebolt Grenade'''—A grenade that unleashes bolts of Solar Light at nearby enemies.
*Fusion Grenade—An explosive grenade that causes bonus damage when attached to its target.
*'''Fusion Grenade'''—An explosive grenade that causes bonus damage when attached to its target.


===Set 2 - Movement===
===Set 2 - Movement===
*Balanced Glide— Glide jump ability provides bonuses to both speed and control.
*'''Balanced Glide'''— Glide jump ability provides bonuses to both speed and control.
*Burst Glide— Upgrades Glide for strong speed boosts.
*'''Burst Glide'''— Upgrades Glide for strong speed boosts.
*Controlled Glide— Glide jump ability provides better directional control while in the air.
*'''Controlled Glide'''— Glide jump ability provides better directional control while in the air.


===Set 3 - Super===
===Set 3 - Super===
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===Set 4 - Class Abilities===
===Set 4 - Class Abilities===
*Healing Rift— Conjure a well of Light that continually heals those inside it.
*'''Healing Rift'''— Conjure a well of Light that continually heals those inside it.
*Empowering Rift— Conjure a well of Light that increases the attack power of those inside it.
*'''Empowering Rift'''— Conjure a well of Light that increases the attack power of those inside it.


===Set 5 - Passive Path 1: Attunement Of Sky===
===Set 5 - Passive Path 1: Attunement Of Sky===
*Celestial Fire— Send out a spiral of three explosive Solar energy blasts<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref>
*'''Celestial Fire'''— Send out a spiral of three explosive Solar energy blasts<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref>
*Winged Sun— Fire weapons, send celestial fire, and throw grenades while gliding. Airborne final blows extend the effects of Heat Rises and grant melee energy.<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref>
*'''Winged Sun'''— Fire weapons, send celestial fire, and throw grenades while gliding. Airborne final blows extend the effects of Heat Rises and grant melee energy.<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref>
*Heat Rises— Consume your grenade energy to extend glide time and improve in-air accuracy<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref>
*'''Heat Rises'''— Consume your grenade energy to extend glide time and improve in-air accuracy<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref>
*Icarus Dash— Activate while in midair to dodge.
*'''Icarus Dash'''— Activate while in midair to dodge.


===Set 6 - Passive Path 2: Attunement Of Flame===
===Set 6 - Passive Path 2: Attunement Of Flame===
*Igniting Touch— Strike an enemy with this melee ability to burn them and cause them to explode.
*'''Igniting Touch'''— Strike an enemy with this melee ability to burn them and cause them to explode.
*Fated For The Flame— Daybreak projectiles seek targets as they travel and, upon impact, launch a streak of deadly flames.
*'''Fated For The Flame'''— Daybreak projectiles seek targets as they travel and, upon impact, launch a streak of deadly flames.
*Everlasting Fire— Killing an enemy with Daybreak extends its duration.
*'''Everlasting Fire'''— Killing an enemy with Daybreak extends its duration.
*Phoenix Dive— Quickly descend from mid-air and regenerate health.
*'''Phoenix Dive'''— Quickly descend from mid-air and regenerate health.


===Set 7 - Passive Path 3: Attunement of Grace===
===Set 7 - Passive Path 3: Attunement of Grace===
*[[Well of Radiance]]—A variation of [[Daybreak]] which slams the Daybreak sword into the ground, creating a massive rift which empowers and heals allies.
*'''[[Well of Radiance]]'''— A variation of [[Daybreak]] which slams the Daybreak sword into the ground, creating a massive rift which empowers and heals allies.
*Guiding Flame—Melee attacks that connect empower nearby allies
*'''Guiding Flame'''— Melee attacks that connect empower nearby allies
*Benevolent Dawn-Empowering nearby allies with Guiding Flame gives melee, grenade, and rift energy.
*'''Benevolent Dawn'''— Empowering nearby allies with Guiding Flame gives melee, grenade, and rift energy.
*Divine Protection—Hold the grenade button to turn your grenade into a Blessing, which acts as a health pickup which heals and shields allies.
*'''Divine Protection'''— Hold the grenade button to turn your grenade into a Blessing, which acts as a health pickup which heals and shields allies.


===Melee Type===
===Melee Type===
*Attunement of Sky - Celestial fire: Send out a spiral of three explosive Solar energy blasts
*'''Attunement of Sky'''— Celestial fire: Send out a spiral of three explosive Solar energy blasts
*Attunement of Grace - Guiding Flame: Strike an enemy with this melee ability to inflict burn damage and empower yourself and nearby allies
*'''Attunement of Grace'''— Guiding Flame: Strike an enemy with this melee ability to inflict burn damage and empower yourself and nearby allies
*Attunement of Flame - Igniting touch: Strike an enemy with this melee ability to burn them and cause them to explode
*'''Attunement of Flame'''— Igniting touch: Strike an enemy with this melee ability to burn them and cause them to explode


==Upgrades Solar 3.0 (Destiny 2: Witch Queen)==  
==Upgrades Solar 3.0 (Destiny 2: Witch Queen)==  
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