Major: Difference between revisions
From Destinypedia, the Destiny wiki
(This list is a mess. There’s no clear distinction between D1 and D2. Added Champions which are majors. I’ll add more D2 Majors soon.) |
m (→Champions: Scorn champs, I’ll make their pages soon.) |
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*[[Barrier Servitor]] | *[[Barrier Servitor]] | ||
*[[Overload Captain]] | *[[Overload Captain]] | ||
*[[Overload Chieftain]] | |||
*[[Overload Minotaur]] | *[[Overload Minotaur]] | ||
*[[Overload Taken Hobgoblin]] | *[[Overload Taken Hobgoblin]] | ||
*[[Unstoppable Abomination]] | |||
*[[Unstoppable Incendior]] | *[[Unstoppable Incendior]] | ||
*[[Unstoppable Ogre]] | *[[Unstoppable Ogre]] |
Revision as of 20:33, August 24, 2021
A Major is a high-level enemy of any species or class. They can be distinguished by their yellow health bars and sometimes unique names. These enemies have more health and attack power than regular enemies, and may be equipped with absorption shields. Majors can appear anywhere from Patrols to Raids and can come in the form of any enemy species.
In Destiny 2, Major enemies have become mini-bosses, while a new rank of enemies, known as Elites have taken over their original role. D2 Majors have an increased chance of dropping Power ammo, which makes them priority targets for players who use their heavy weapons often.
Destiny 1 Majors
FallenHiveVex |
Cabal
Taken
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Destiny 2 Majors
Trivia
- Most majors are also more alert, and will often strafe sideways to dodge incoming attacks. This trait is rarely seen utilized by normal variants of the enemy.
- However, some normal variants of melee units (such as Knights, Gladiators, and Marauders) will still attempt to dodge attacks by strafing.
- Certain Majors have a delayed spawning glitch which gives them extra health and attack power of several Majors. A notable example is Randal the Vandal.