Praedyth's Revenge: Difference between revisions
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'''Preadyth's Revenge''' is a [[Legendary]] [[Sniper Rifle]] that deals [[Void]] damage. It is rewarded from The [[Templar]] [[Oracle]] Phase in the [[Vault of Glass]] [[Raid]]. | '''Preadyth's Revenge''' is a [[Legendary]] [[Sniper Rifle]] that deals [[Void]] damage. It is rewarded from The [[Templar]] [[Oracle]] Phase in the [[Vault of Glass]] [[Raid]]. | ||
In ''[[Destiny 2]]'' a [[Praedyth's Revenge (Timelost)|"timelost" version]] | In ''[[Destiny 2]]'', this weapon deals Kinetic damage, and a [[Praedyth's Revenge (Timelost)|"timelost" version]] is available from completing raid challenges. | ||
==Perks== | ==Perks== |
Revision as of 17:52, July 22, 2021
For more information, see the citation policy.
- "Praedyth's fall isn't over... because it hasn't happened yet... and it will happen again."
- — Weapon Description
Preadyth's Revenge is a Legendary Sniper Rifle that deals Void damage. It is rewarded from The Templar Oracle Phase in the Vault of Glass Raid.
In Destiny 2, this weapon deals Kinetic damage, and a "timelost" version is available from completing raid challenges.
Perks
Destiny 1
Column 0
- Oracle Disruptor - This weapon deals bonus damage to Oracles in the Vault of Glass.
- Infuse - Consume a more powerful Weapon to boost the Attack value of this Weapon.
Column 1
- TacSys SLS15 - Mid-zoom scope. Useful for unpredictable situations.
- Ambush SLH25 - Agile, snappy scope. Handles beautifully. Rewards a skilled hand.
- LongView SLR10 - Low-zoom scope. Improved range and handling.
Column 2
- Firefly - Precision kills with this weapon cause the target to explode.
Column 3
- Flared Magwell - Reload this weapon even faster.
- Quickdraw - This weapon can be drawn unbelievably fast.
- Field Scout - Increases carried Ammo capacity.
Column 4
- Feeding Frenzy - Kills with this weapon increase reload speed for a short time.
Destiny 2
Barrel
- Fluted barrel +5 stability, +15 handling
- Arrowhead brake +10 handling, +30 recoil
- Chambered compensator _10 stability, +10 recoil, -5 handling
- Corkscrew rifling +5 range, stability, and handling
- Extended barrel +10 range and recoil, -10 handling
- Full bore +15 range, -10 stability, -5 handling
- Hammer-forged rifling +10 range
- Polygonal rifling +10 stability
- Smallbore +7 range and stability
Magazine
- Tactical mag +5 stability, +10 reload, +10 magazine
- Accurized rounds +10 range
- Extended mag -20 reload, +30 magazine
- Steady rounds -5 range, +15 stability
- Alloy mag +10 reload when magazine is empty
Perk Column 1
- Osmosis - Using a grenade ability changes this weapon's damage to match your subclass until stowed.
- Rewind rounds - When the magazine is emptied, the magazine is refilled based on the number of hits (must hit the last shot of the magazine in order to activate)
- Quickdraw - This weapon can be drawn very fast
- No Distractions - Aiming down sights reduces incoming flinch
- Moving target - Increased movement speed and target acquisition when aiming down sights
- Feeding frenzy - Rapid kills progressively increase reload speed, stacking up to 3x
Perk Column 2
- Frenzy - Being in combat (radius unknown) for an extended period of time increases damage, handling, and reload speed until out of combat
- High-impact reserves - Bottom half of the magazine deals extra damage
- Firefly - Kills make the target explode and produce a Solar explosion, also slightly increases reload speed.
- Adrenaline Junkie - Grenade final blows grant bonus damage and handling for a moderate duration
- Opening shot - Aiming down sights increases target acquisition and range on the first shot fired.
- Kill clip - Killing an enemy grants a 35% damage bonus for 3 seconds
List of appearances
- Destiny (First appearance)
- Destiny 2: Season of the Splicer